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  1. WebSimConnect

    WebSimConnect 2.1 released

    Version 2.1 was updated and includes X-Plane 10, 11 support for Win & Mac. http://websimconnect.webs.com/download Setup program was added for Windows. Mac has no installer but only copy paste is needed. The API was enriched with DataRefs API, i.e. you can call JavaScript functions of your...
  2. WebSimConnect

    Aereum Project

    Probably would need to exchange it on some market for 200 Powerum
  3. WebSimConnect

    P3D v4 Are L:vars public to read?

    I see the issue you from the perspectivre of the code that output values into variables and the right of the author of the implementation to defne the use of them (license). You see it from the perspective of the numeric values stored in the shared memory space of fsx that anyone can read and...
  4. WebSimConnect

    P3D v4 Are L:vars public to read?

    I am not talking about algorythm nor its result but implementation. This can be certainly IP as implementation can be done in many ways. I agree with Jeffrey, lvars can be sort of api to the gauge code/logic. Code behind can be complex and meet creativity requirement. Look at the whole picture...
  5. WebSimConnect

    P3D v4 Are L:vars public to read?

    Is 7559 copyrightable ? Of course not. This is prime number. So when I implement CREATIVE code to calculate prime numbers and register it via fsx sdk then this code is IP and have the right to restrict the use of that variable CALCULATED using the algorythm i used. I am not claiming copyright to...
  6. WebSimConnect

    P3D v4 Are L:vars public to read?

    I believe you agree with me lvars can be very creative. Number of passengers probably is not. When you read that public token you execute (indirectly) someones code or put it other way without this code you would get null. Imagine you build a gauge with hundres of lvars that provides some...
  7. WebSimConnect

    P3D v4 Are L:vars public to read?

    So next time i will make it more crative, :) I for example using assembler and performed in gpu :)
  8. WebSimConnect

    P3D v4 Are L:vars public to read?

    Let's look at the original question: I am not talking about common good and the way you can read those variables.it is also IP however owned by Microsoft.. I am talking about specyfic variables created by that developer. It is not just a variable but a computation behind which is no doubt IP...
  9. WebSimConnect

    P3D v4 Are L:vars public to read?

    If you create own IP you define the use of it. Of course you are bound to FSX/P3D licensing, but I have not seen any statement that you work must be public as well. If you restrict the use of it, you have the right to do so. There is nothing like "naturally" if the dev specifies that your IP...
  10. WebSimConnect

    P3D v4 Are L:vars public to read?

    I disagree. They are tons of images on the internet. They are public. That does not mean you can create your own website and link to that images without the owner's agreement. What the defined Lvars does and how are used is protected by copyrights because it is intellectual property and IP...
  11. WebSimConnect

    P3D v4 Are L:vars public to read?

    What is public to read does not mean it is public to use. There are many open source solution that not actually free to use. What counts is the licence from the developer, so if he disallows to use them, he has the right to do so.
  12. WebSimConnect

    Win10 upgrade nightmare

    so it happened. I remember to read the horror stories about Win10 upgrade damaging the system, P3D installations etc. while mine went always smoothly. Until last Friday. Most of the weekend lost on re-configuring my dev PC, it changed even some environmental variables with paths values. Some...
  13. WebSimConnect

    Aging Gracefully?

    The most frustrating thing is to answer the question "what the heck the author had in mind when he wrote that code". It gets really annoying when the author is yourself, the code was written on Friday, and today is Monday morning ...
  14. WebSimConnect

    FSW SDK

    Are you able to run it in debug mode ? What VS are you using ? 2015 as for P3D V4 ?
  15. WebSimConnect

    FSW SDK

    They published gauges.h and simconnect.lib. I did not invest my time in checking what has changed in gauges.h but my simple DLL gauge crash before reaching DLLStart function. What is interesting that gauge callback extra_data parameter is still 32 bit in x64 architecture !!!! FSAPI...
  16. WebSimConnect

    FSW SDK

    so, FSW SDK 1.0 is out and ... is a big disappointment. No C-gauges. I tried compiling with their gauges.h and simconnect.lib C-gauge crashes FSW before DLLStart function is called and for XML CustomDraw, the DLL gets loaded but does not work, and my C: vars are not registered. Has anyone...
  17. WebSimConnect

    FSW SDK

    I agree, that most likely little has changed, I just hope DTG did not close a door for C-gauges and XML customdraw. LM has been very kind with backward compatibility as V4 and x64 migration required minor changes and using new gauges.h while all new P3D features are coupled in what they call...
  18. WebSimConnect

    FSW SDK

    just read the FSW message about the SDK: "Some of you have expressed concern that add-on content is taking the focus away from the development of the core sim, however this is not the case. These add-ons are handled by our Third Party team, who are solely focused on bringing the best and...
  19. WebSimConnect

    Detecting a change in the Flight Plan.

    UR welcome. PM me in case of need.
  20. WebSimConnect

    Detecting a change in the Flight Plan.

    rendering on texture ( I guess this is what you want to achieve) I did only for P3D V2+. For FSX I only use gauges rendering. Also, note a performance issue. If you want to play video on 1024x1024 texture it will be a FPS killer. That's why TDFi I guess did it by applying shader on the...
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