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    Problem with the quality of night texture on bluildings

    Hello I've a problem with the night textures on my buildings. Its a problem of renderig quality, as shown in the picture. To do these textures, I use Blender. I add some lamps and I proceed like the ambient occlusion : making a bake in "full render" to obtain a "night" UVmap, in png. Under...
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    Problem exporting bones animation

    Hello, I've a strange problem exporting an animation with bones. I posted on the Blender forum but maybe it's not the good place, I think. When I export an animation with armature, via MCX, in mdl, I've a strange result (the second picture). I precise that this problem don't appear in MCX...
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    A strange problem with bones, please

    Hello I try to animate an object with an armature in Blender. It's not my first animation, but this time the animation don't work in MCX (and FSX). It work in blender however. I Don't think I forgot anything and I don't understand where is the problem. I've tags, skinned mesh ticked in FSX...
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    Attach different affects to 2 planes

    Hello I've a problem when I want to attach an effect to a plane and another to another plane. To attach a day/night and dusk/dawn effect to a building, I create planes with transparency (I know it's necessary to have a plane for each parameter) On the first plane, I want to attach the...
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    Error when exporting into mdl file. Pb Toolset ?

    Hello all Sometimes, i've this error when I export an object into a mdl file. The time, it's a simple object, without transparence, animation or other. Just a litlle building with a texture. I initialized the toolset and generated a guid. But impossible to export it, except in dae, of course...
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    Great quality lost under FSX/P3D by applying AO

    Hello ! I've a problem with AO. - I created a building under Blender. - I created an uv map (layout) and a AO image (AO with parameters : Attentuation distance 10m - Samples 20) - Under GIMP. I applied some textures (I tried different résolutions without more success) on my map and I...
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    Correct a part of a road

    Hi everybody I create an airport scenery where there is a misplaced part of a road. I would like to replace it correctly To do that, - I create a new part of the road at the good place (with IS3). - With ADE, I drew a specific exclude poly on the wrong part of the road. It work, but it...
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    P3D v4 Massive fps drop with my traffic

    Hi I created an simple AI traffic with the last version of AIFP (3210) I created it only with the default planes and about 14 filghtplans (based on 24h). The compilation was ok, without error message. But in P3DV4, I see a massive perfomance drop, from 30fps to 8fps in the same situation...
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    P3D v4 runways and taxiways Light effects

    Hello :) I've a problem with runways and taxiways Light effects. I made red, white and blue effects for an Airport. In FSX and P3D v3 they work fine. But in P3D V4 , they cause a big framerate drop. Only if the Dynamic lightings are "ON" Otherwise, no problem. Anyone know if there is a way...
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    Radius and Bounding box, need some infos please

    I created runways lights for an airport, using my own effects. But they are displayed only at a short distance, mainly in P3D. To make them visible to a reasonable distance, the way, if I understand well, is to change the size of the bounding box. And, if I understood well too, it's possible to...
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    Walking character. Problem to make an armature moving

    Hello I made Under Blender a walking character. But I don't think this is a problem with blender To do it, I made a simple animation: - A character with his animated bones (steps of the walk)... - this armature is a children of a plane. This one follow a bezier curve as constraint. On blender...
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    coordinate two animations on a scenery

    Hello I've a problem to coordinate two animations together. My example is a gate opening when a vehicle arrives in front of it. I made a single scenery (Under blender) with the two animations. I set the opening and the closing of the gate according to the location of the vehicle. On blender...
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    Attach an effect to a part of an object

    Hello I created a moving car following a loop, a path. I want to attach some effects, for the lights, at this car. To do that, i tried some solutions : 1- Attach an effect to a polygon, in edit mode. With this solution, it's impossible to export the scenery. I get a error message from...
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    Problem with effects on a moving object

    Hello everybody I have a problem with the effects on an moving car : I created a car following a curve (follow path). I attached to this car some effects. These ones are right, but they follow my car in a Strange way. To do that, I created on object for each effect. These objects are linked to...
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    FSX Problem creating a character moving

    I've posted in the Blender forum. But a lot of people do not looking at this dedicated forum, and this problem may not be just under Blender. Then I prefer ask my question also here: http://www.fsdeveloper.com/forum/threads/problem-with-a-character-animation-please.441050/ If anyone know this...
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    A character following a path, is it possible with Blender ?

    I try to make a character walking from a point A to a point B and come back from B to A I've a problem with my animation. To create it : - I Made a simple animation - I Copy/paste this walk cycle from the Point A to the point B (where my character must do some things before made a half turn...
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    Halo of light on ground and transparency

    Hello I have a little problem to create a halo of light on the ground. I made this on Gmax, without problem few months ago, but I can not solve my problem with blender. The halo stay visible even the day. Impossible to hide it !!!! I made a day texture with an alpha (dxt5), and a texture for...
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    Probleme with car wheels animation

    Hello I've animated a vehicle along a loop path with animated wheels. It works, but the wheels are in the wrong direction during a part of the loop. To do that, I made the following 1 cube and a wheel (axe Y) along a path (axe X). This path is a loop 1- apply to the wheel a constraint...
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    Problem with windows transparency

    Hi all :) I've a problem (often with transparency) On a simple Windows, only plane with a color and an alpha. The result is a little Strange with a diagonal according the angle of view. You can see the problem in the picture below I tried with a simple face (double side) or with a double face...
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    make a loop animation smooth

    Hello I continue with my animations. I made a little animation for a character group. It work fine, but there is a visual problem : Between the end and the restart of the animation, there is a pause, or more exactly a jerk. As if animation were resetting (Under FSX. On blender, there is no...
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