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  1. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Ui - thanks, Stephan. A lot to play around with. The option to create new polygons to add to my buildings will not be my first choice though. The reason is that I have a huge amount of buildings and a lot of them use the same textures. That way, I want to reduce draw calls. Anyway, I will have a...
  2. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Just let me explain a bit more detailed what I call "flickering". It's not the same like ground poly flickering or when two planes are too close to each other. The flickering in this case is like in my quote. It is definitely a wrong added setting to my opinion. @arno: I have a model (for...
  3. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Thank you, Tom. No, the windows are just an alpha texture - white for the windows, black for the transparency.
  4. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Just one more question: When I move along the buildings which I added the reflections to, all windows are flickering very much. Is there a parametre I can change that this flickering can be reduced? I tried to minimize "reflection scale" down to 0.2 and it seems to get better, but the...
  5. manschy

    P3D v4 Possible to reduce aircraft model in size?

    Thank you, Arno. Was just a question to keep in mind if I ever sink in boredom :D, but seriously - good to know about it....
  6. manschy

    P3D v4 Possible to reduce aircraft model in size?

    Hi everybody, did a short flight with UKMILs Puma and noticed a significant difference in size (25 - 30% bigger than the MAIW AI SA-330 Puma which match the real size almost fine by comparing several pics out of the net....). Although I am not in the least able to do it, but I wonder if it is...
  7. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Okay, using "dynamic reflections" in P3D don't show needable results so far. Look very strange so I went back to global environment (no dynamic reflections ticked...), but increase "specular map power scale" a lot (up to 150), so the effect fits nice into the building now. Not sure how to handle...
  8. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Learning never stops....Thank you, Rob. Will test it this afternoon and keep you informed.
  9. manschy

    FSXA RAF Brüggen redu_X

    That looks very good! Folded in sections may be a more realistic option indeed...
  10. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    @ all: YOU MADE MY DAY!!!! I simply missed to change "use global environment map as reflection" and it works now! I would particulary like to thank Toprob for your hint with the special ticking options. Without all your genuises around here I never would be able to create anything. Thank you...
  11. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Thank you all very much! Yes, indeed, Arno - I found both textures, and the ***_s.bmp texture is automatically added into the "textures options" section. But only the diffuse texture appears in the properties section. That means, I am only able to change my needed settings inside the "special...
  12. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Thank you for answers. For sure, here are my shots: First shot, you see only the texture basically applied to the buildings: Second shot, you see both textures correctly listed as they are applied to the buildings in Gmax. I have to say, due to the limited options in Gmax, I chose "specular...
  13. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Again, reading a book, learning to swim or watching TV sometimes would be a better option to me, but no - I have to waste my time with....well, some people call it "scenery design"... Okay, yesterday I tried first steps in adding reflecting textures to some of my buildings, and yes, you...
  14. manschy

    P3D v3 Global AI Ship Traffic FSX and P3D

    Ah, submarine. Another new dimension to me. That's indeed a nice option to explore the sim (water)world. Never thought about the option to "underpass" a Nimitz or some fat frighter.
  15. manschy

    P3D v3 Global AI Ship Traffic FSX and P3D

    Jesus - why do you design the powertrain of all the ships? No one will see this absolute great work I fear! But that looks so fantastic!
  16. manschy

    FSXA RAF Brüggen redu_X

    At first appereance not a milestone, but to me finally the last piece of the puzzle to get more reality into the scenery. Today I added the first bump maps to the groundpolys, to the concrete areas at first. Not many will follow because of the performance and the upload size in mind...
  17. manschy

    New Zealand Photoreal Autogen Project 2.0

    Wooooow! Looks like shots out of the upcoming new MS Flightsimulator but almost ready for use ! Fantastic objects and colouring!
  18. manschy

    P3D v3 Global AI Ship Traffic FSX and P3D

    Is TacPac aviable for the French frigate L'Hermione? No, seriously - again a wonderful additional to your great addon. Thanks to all involved!
  19. manschy

    P3D v3 Global AI Ship Traffic FSX and P3D

    :laughing::laughing::laughing::laughing:
  20. manschy

    FSXA RAF Brüggen redu_X

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