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    P3D v4 LLHZ - Herzlia Airfield, Israel

    Herzlia airfield is a very important GA base in Israel, located just north of Tel Aviv in the city of Herzlia. I am upgrading an old scenery with a new ground poly. The current ground is based on default textures and really needed a renovation. This project is freeware. As you can see there is...
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    An idea for ADE GP

    Hey, When I create an airport gp, I usually create taxiways' and aprons' edges with a separate texture that blends them into the surrounding ground. I usually do that in sketchup which is a paintful process. My suggestion is to add a function to split a line. Let's say I draw a line and I want...
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    P3D v4 Flickering GP

    Hey, I created a new GP, but unfortunatly it is flickering and can only be completely seen from a few hundred feets away. Any solution?
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    P3D v4 Non symmetrical ground poly

    Hey, I am working on an airstrip which its' apron is not symmetrical. Also it has a gravel base underneath the runway. How can I create a detailed GP for that? It's easy when everything is symmetrical...
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    P3D v4 What am I missing?

    Hey, I am trying to create a cell towers scenery for an area in Israel. I exported an Excel file with all the required info and converted it to SHP with QGIS (Also added "type" attribute). Now, when I try to process the file, no objects are created. This is how my ScenProc script looks like (I...
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    P3D v4 Attachpoint animation creator?

    Hey. Anybody here is willing to create me a few attachpoints animations for free? I am not a GMAX/3DS expert and I need a very simple animation. Thanks.
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    P3D v4 Dynamic Hot Air Balloon

    Hey, In past I tried to figure out how can I make a Balloon fly in a certain path. Now, in P3D v4 is there any way, maybe by using the SimDirector, to make a Balloon fly in a certain path in certain times?? I create a scenery to a certain area which has Balloons activity... Thanks...
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    P3D v4 Animated wind turbine?

    Hey, guys. I am looking for and animated wind turbine model for P3D v4 . I could only find it for earlier versions (FSX,P3Dv2) which as far as I know doesn't work with P3D V4 (at least the animation). Thanks.
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    P3D v4 Attached windsock?

    Hey, I have a model I wanna attach a windsock to it. This is how the object looks in real world: I have created an object similiar to the real one. But I can't find the way to attach a windsock. There is almost no information about this process and as far as I know, P3D/FSX's windsock are not...
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    Too many texture maps..

    Hey, Any model I create is ending with more than 5 texture maps. I am using several materials but I can't find a good way to combine them together. I remember I used GMAX a few years ago and I could use a single texture sheet. What am I missing? Thanks..
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    P3D v4 BUMP/Spec textures issue?

    Hey, I'v created a GP of an airstrip in Israel. I created the edges of the runway and the apron by using a specific texture, which is basicly my main ashpalt texture cutted at the edges to create a realistic look. I'v applied Bump and spec texture for both main and edges textures. The bumps and...
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    P3D v4 GP Texture modification

    Hey, What Is the correct workflow for adding specs and bumps? Should I convert my DAE file into GP Bgl first, then import it to MCX, modify the texture and export to BGL as usual, or it as to be converted again to GP? Thanks.
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    P3D v4 Flat earth coords

    Hey, I read this tutorial and found out I should use flat earth coordinates if using MCX's GP wizard: https://www.fsdeveloper.com/wiki/index.php?title=Align_background_image_in_3D_editor Is this still relevant for the latest MCX version? Maybe that explains the 1 meter difference I have...
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    P3D v4 Is GMAX/3ds Max to only way to create GP with edges?

    Hey, I am trying to upgrade an existing airstrip scenery with a new GP. I have a good satellite image to do so. I tried to use SketchUp and currently I am using the ADE's GP Wizard. For most things its fine, but the major problem for me is to create edges to a nonsymmetric surface. From what...
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    P3D v4 Ground Poly with SKP

    Hey, I am trying to create GPs with SKP but getting very low texture resolution when I press "Make Unique Texture". Any idea how to bypass this issue?
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    P3D v4 Best way to create a multi color asphalt ground poly?

    Hey, I have an airport with several asphalt shades. Off course its pretty east to do so but I want the asphalt pieces realisticly with each other. Therefore I have to create an alpha channel for each texture but every asphalt piece has a different size than the others and the texture dont look...
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    P3D v4 Error when editing GP with P3D Material

    Hey, I am getting this error while trying to edit an existing GP with P3D material: http://prntscr.com/i2tnbb If I want to change something I have to create the GP again...
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    P3D v4 Texturing curved lines, any easy way?

    Hey, I am trying to texture curved ground poly lines with my self created texture. Its easy to texture any straight sections but to create a perfectly textured curved ground polygon I have to align and edit so many vertex which makes the entire process to take forever and even thought if I need...
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    P3D v4 Kinda lost

    Hey, AFLT seems like a great piece of software, but I can't get it to work, unfortunatly.. I am working on Haifa airport in northern Israel - LLHA. The default PAPI won't fit my needs as I cant control the spacing of the PAPI lamps, as you can see in this picture: https://prnt.sc/hze5bo Now...
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    P3D v4 Elevations differences

    Hey, Here is a picture of what I wanna create in P3D : http://i.imgur.com/uIN5BoP.jpg The runway is on the right, and it about a 1 or 2 meters above the road elevation. How can I make the road's elevation different than the runway's elevation? Thanks!
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