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    Trees showing with their own background

    I'm trying to use some trees that came with EZ Scenery from a bgl file called ABWtrees, when looking at the thumbnails with Library Object Manager they seem to have a black background which I thought it would be transparent but when I use them and fire up fsx they seem to have their own...
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    I want to add a small lake

    I can send you the project file with the background pic if you test it in your end.
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    I want to add a small lake

    Yes, I've testing with several "Poly layers" now, a flatten poly, an Exclude General with "Airport Backgrounds" tag and then another with Landclass or Water. I'm getting some results but not exactly what I want.
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    I want to add a small lake

    I'm still totally confused about terrain polys and ground polys, I just can't make them work. I want to add the circled lake using the terrain polygon tool, I added the polygon around it and chose Water with Perennial Lake, then added a vector around it and chose shoreline with Lake as a tag...
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    Photoreal scenery issues with airport design

    When I'm using photoreal scenery I can see that the airport never matches the airport even if I design it from scratch. Is there a solution for this?
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    Old Rways, aprons and taxiways still showing up

    This default airport was modified by https://www.aero.sors.fr/navaids3.html update, its icao was modified also to KMPI but ade can't find either airport to open (O68 or KMPI) so I uninstalled this update which restored it to the default airport and now I was able to open it and save it and then...
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    Old Rways, aprons and taxiways still showing up

    I have the default and the one I'm working on, I thought when you add an airport to the Addon Scenery and make active the default one would turn inactive. I have no duplicates in the Addon Scenery.
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    Old Rways, aprons and taxiways still showing up

    I'm working on improving O68 airfield and after drawing the new taxiways and runways I can still see parts of the old one. I removed everything except the comms, windsock, and beacon towers before I added anything and after compiling to see how it's looking I get double taxiways and an apron...
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    Error opening stock airport

    Have you looked inside your 15180.bgl file? If you have bglviewer just open your file. The ICAO was changed to KMPI and there's no reference to O68! The fact that I can open the airport after restoring this bgl file to the original state tells me where the problem is. I have no clue on how...
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    Error opening stock airport

    Hello again, I found the problem and it has nothing to do with ADE. I use some of the tools on this site to update my navaids ( https://www.aero.sors.fr/index.html ) one of the tools is called "Regional ILS Updates" and this will update the file 15180.bgl and by using BGLviewer I noticed that...
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    Error opening stock airport

    It is the same file as yours.
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    Error opening stock airport

    I'm getting an error opening O68 (Mariposa - Yosemite Airport), I get the message "airport O68 not found" even though it's a stock airport. Has anyone ever had this problem?
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    Airport Objects not showing up on FSX-SE but Show up on P3D

    This issue has been solved! Copied the bgl file airport_objects.bgl into this scenery folder and every object appeared including those that came from a different bgl file than the one copied. After this, I shut down FSX and removed the airport_objects.bgl file from the scenery to test if the...
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    Airport Objects not showing up on FSX-SE but Show up on P3D

    I've read somewhere here that FSXSE doesn't come with SDK and that you could use P3Dv1.4 SDK instead to compile that's what I used when I started adding objects and they didn't show up I installed FSX SDK from the boxed version. To check if it make any difference and it didn't.
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    Airport Objects not showing up on FSX-SE but Show up on P3D

    "If you are placing those objects using the Library Object Manager. the relevant library BGL files must be placed into an *active* scenery folder in FSX. " How do you copy these to the active folder?
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    Airport Objects not showing up on FSX-SE but Show up on P3D

    I'm building everything on the computer that has FSXSE installed so it shouldn't be in P3D native.
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    Airport Objects not showing up on FSX-SE but Show up on P3D

    I'm trying to create my first airport with ADE (free version) but the airport objects are not showing up with FSXSE but they show up on P3Dv3 on my other computer. The SDK installed is from the boxed edition of FSX. Does anyone know what the problem might be?
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