Just installed 4932 and I find that for my own textures if I use the GP texture editor in the drop down menu they show as no def. I have tried to use a separate line_def.txt and combining my definitions in the base.txt and they still show in the GP editor as no def. However, they are available...
Just tried the latest upgrade, the good news is that I can now compile the AFD file, the bad news is that there are no GP polys. When I then try to edit the polys and lines I get this a list of errors as long as your arm. I'll send the log separately
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Jon, I have just sent you the log/failure message that I have received with the new beta. I now think that this was due to one texture not having been reloaded. Please ignore the message, as if it happens again I will re-send it.
Edit: ignore this, log sent again.
Hi Chaps, its a long time since I have been here, but I have watched your progress.
I have a problem with ADE9X involving NDBs. When I make an AFD I do not normally add NDBs, but simply reposition the default to the location that it should be. However, occassionally I do have to make a new...