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  1. manschy

    P3D v4 RESOLVED: Attached Object Editor (MCX v 1.4): Effects section gone after reimporting model....

    Hi, worked this afternoon on attaching spotlight effects to my main hangar at RAF Brüggen. Everything went fine, all effects and spotlights were attached like they used to be. But after I exported the hangar model and placed it inside the P3Dv4, no effects were visible. So I opened MCX and...
  2. manschy

    P3D v4 Possible to reduce aircraft model in size?

    Hi everybody, did a short flight with UKMILs Puma and noticed a significant difference in size (25 - 30% bigger than the MAIW AI SA-330 Puma which match the real size almost fine by comparing several pics out of the net....). Although I am not in the least able to do it, but I wonder if it is...
  3. manschy

    P3D v4 RESOLVED: Two textures added to model, but only one appears in "properties"

    Again, reading a book, learning to swim or watching TV sometimes would be a better option to me, but no - I have to waste my time with....well, some people call it "scenery design"... Okay, yesterday I tried first steps in adding reflecting textures to some of my buildings, and yes, you...
  4. manschy

    P3D v4 ALREADY RESOLVED :-) Night textures applied - Set default transparent applied - Night textures gone....

    Ah, that's me - king of chaos again.... Well, all is going fine but slowly and each week there is a nice issue again stopping my motivation. So this time I designed some ground polys for my road lights. Two texture sheets, one for day all black and one for night with the light cone on ground...
  5. manschy

    P3D v4 RESOLVED: Ground Poly Layer: Changing arrangements don't show up/work

    Hi, while arranging the ground poly layers in MCX/FSX work very well, I got massive problems to do the same in MCX/P3Dv4: I created several transparent layers for my ground polygons (dirt, tracks etc.) arranged one above the other. When I changed their arrangements (changing their layer visible...
  6. manschy

    FSX Added specular maps in MCX do not show up in the Sim...

    Hi, I am just creating specular maps for my asphalt and concrete surfaces of RAF Brüggen, FSX version. By following this great tutorial video everything works fine - except for the specular maps don't show up in FSX. Means, everything appears well in MCX - the added specular map does its...
  7. manschy

    P3D v4 Using own models as AI vehicle traffic possible? And if so.....how can I do that?

    Hi, just need a little break from my final buildings and ground poly work of RAF Brüggen. Now I wonder if it is possible to use own made vehicles as AI vehicle traffic, for example tank lorries. Would be a nice additional instead of the default models....
  8. manschy

    P3D v4 Possible to arrange already placed building models into only one new scene for using in SODE?

    Hi, because it's not only a SODE question I would like to ask it here. On my Air Base, I have placed a lot of buildings by ADE. Now I am thinking about an idea how to minimize model and texture calls by SODE for my winter season. All my objects placed by ADE have different placement datas...
  9. manschy

    P3D v4 RESOLVED: Parts of exported objects gone....

    Hi, me again, king of strange issues :) Yesterday, I finally came to my complete solution of handling seasonal textures......nearly..... I settled on to use SODE to have a very adequate appearance of my trees, using MCX with its fantastic visibility conditions to make the ground polys showing...
  10. manschy

    P3D v4 Boolean possible with planes?

    Hi, here again the Master of unanswerable questions :p.... Just thinking about some experiences with groundpolygons and would like to ask if it is possible to use two planes for a boolean cut. Idea: Using the taxiway/road poly to make a boolean cut into a grasspoly layer. After this, I could...
  11. manschy

    P3D v4 First seasonal experience: Strange snow appearance

    Hi to all experts, that's strange: Started some days ago with my first trials at seasonal textures, but all results look very strange so far. Firstly: I have some experience in using SODE, so many objects which were animated work fine (fence gates, Hangar doors, some small light effects...
  12. manschy

    P3D v4 MCX: Exporting groundpolys as MDL?

    Hi to all experts here, just doing my first experiences with seasonal textures but it seems really heavy to me. First success yesterday, but I noticed my polys are no more the same layer than before. That's because I exported the Gmax polys as mdl and use them directly in SODE. Result: Grass...
  13. manschy

    P3D v4 Can't run out of problems: ADE polygon textures not the same as preview...

    Hi. me again.... Just tried to add some ground polygon (Land Class) with the ADE default textures. When I selected "airfield2", I got suburban textures?!? When I select anything else, I never get the textures as shown inside the preview window. I never changed anything (as I remember at least...
  14. manschy

    P3D v4 (Already) solved: ADE 1.65 Strange Compiler Error

    Hi, just trying to compile following airport, but got a strange compiler error I never got before at all my previous AFCADs: Thanks in advance for each helping hint...
  15. manschy

    P3D v4 Can I export/import Parkings/Taxiways/Runways?

    Hi everybody, I try to modify the ORBX airport AFCAD of the ETNS Schleswig-Jagel Air Base. Therefore, I want to use the newest Parkings, Taxiways and Runways of the latest MAIW AFCAD, released with John Young's marvellous Tornados IDS Luftwaffe. Is it possible to export/import the files...
  16. manschy

    P3D v4 PARTLY RESOLVED - Strange behaviour with Gmax-built hardened surface

    Hi, I built a small hill with tower on top for RAF Brüggen. It has a hardened surface and it works fine so that I can drive with cars onto it. But now I noticed that all aircraft are bumping along the taxiway when they pass the hill. That's strange, because they don't move close enough to touch...
  17. manschy

    P3D v4 Trees shadows: Possible to create trees ground shadows but no plane shadows?

    Hi, just wonder if it is possible to add shadows to custom made trees which are only visible on ground but not on the trees itselves. Using the shadow-mode in P3Dv4 shows great ground shadows but still bad shadows of the two planes my trees are made of. Each hint is much appreciated.
  18. manschy

    P3D v4 Possible to add light effect to animated objects?

    Hi everybody, just doing some experiments with animated QRA doors. They are doing really fine, but now I want to add flash lights beside it and they shall work only when the doors are opening or closing. In Gmax, I tried to add an effect via attach point tool, set animation keys according to...
  19. manschy

    FSXA Whisplacer: More detailed heading adjustment possible?

    Hi, just need Whisplacer to place first parts of my airfield fence areas. Because it is not a small area, the surrounding fences have a large radius. So when I use Whisplacer, I only can adjust the heading by whole degrees. This means when I adjust it from one to the other degree, I have a...
  20. manschy

    FSXA Whisplacer cannot find Java?

    Hi everybody, just wanted to start Whisplacer after a while, but surprisingly it starts with the message "Java not found - Do you want to install?" But I have installed Java both, 32 bit and 64 bit. So my question is how to tell / show (path?) Whisplacer where to find Java to work properly...
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