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  1. trknman

    Trying to make a building

    Friends, Romans and country folk...I am overwhelmed by the helpful responses to my question, and I would like to thank everybody personally. I have however, figured out what I was doing wrong and now have the curved portion of my terminal showing up in FSX. I would like to ask one more...
  2. trknman

    Trying to make a building

    No, I apply the texture with the material editor, then unwrap uvw, on the roll out I tick off select faces. But when I try to select a face, I have an arrow cursor (not the little cross) and it won't let me select a face to texture
  3. trknman

    Trying to make a building

    Friends and neighbors: I have a problem that has probably been discussed a thousand times, but I really don't know how to search for it, so please excuse an old man's addled brain. Here's the problem...I am trying to make a semi-circular building. I figured to make a short tube with the...
  4. trknman

    AFX help needed

    Gentle folks...Can somebody tell me how to add taxiway designators to AFX(or is it even possible)? I am doing an airport that has a "T" taxiway, but it is not on the list of designators. As for another problem, at the same airport, I have a lot of GA parking. The problem is that several A6...
  5. trknman

    Landclass design

    :DMeshman: My joy and thankfulness know no bounds. I am ecstatic. It was indeed SBuilderX that I was using. Also, acceding to your wishes, I did not devour my first born(just nibbled a little bit). :( Just for the record, I am no longer an active driver.:( I had to get off the road due to...
  6. trknman

    Landclass design

    :confused:Gentle Beings, please come to my assistance. A year or so ago I was doing some airport landclass modifications. I was using an application that had a graphic interface, with which you could draw polygons or roads on your airport background. You could then assign the appropriate...
  7. trknman

    Ground Textures

    Howdy folks...I am, perhaps, missing the entire point here. Am I supposed to be able to trace a polygon in Google Earth, and thru the wizardry of FSX-KML, render what I am seeing in Google Earth unto FSX? If so, I am at a complete loss as to how to accomplish this. I have traced a poly...
  8. trknman

    Taxiway textures

    Does anybody know which cab file the default taxiway textures are in? I installed a replacement taxiway tex file, and I am rather embarrassed to admit but I backed up the wrong tex file. I am not 100% pleased with the new tex and I can't roll back because I have the wrong tex backed up. Can...
  9. trknman

    Autogen SDK

    Thank you, Thank you, Thank you!!! It's now working Best regards Jim
  10. trknman

    Autogen SDK

    Can anybody tell me, when starting Annotator, what would cause the library button on the "Control" window to be grayed out and in the file area an "MSXML ERROR to be displayed. I can't run annotator under these conditions, and I can't figure out what is causing it. I removed and reinstalled...
  11. trknman

    XtoMDL.exe

    XtoMdl Have you looked in your SDK\Modeling SDK\Plugins? Also look in your SDK\Modeling SDK\FSX_GmaxGamePack\Plugins. Regards Jim
  12. trknman

    Missing Airplane

    Wellllll, you know what they say, the cabover driver is the first one to see the accident coming! I can see and move my airplane in FSX-Planner, ADE, and AFX, but I have something new to report. I don't know what happened, but suddenly this evening my airplane showed up. HEHEHEHEHE, I thought...
  13. trknman

    Missing Airplane

    Thanks for the quick reply Arno, but no that didn't help. I am really at my wit's end here. I am editing an airport and the tower is in the wrong place. I was hoping to use Whisplacer to move it, but I don't know which one it is without being able to see my 'plane. Regards to all Jim
  14. trknman

    Missing Airplane

    :(Howdy all, please lend me some assistance. When using Whisplacer, I can hit the connect button and it SAYS that I am connected. The connection button turns to what looks like a stop sign and hovering the pointer produced the tooltip asking me if I want to disconnect. All of that is as it...
  15. trknman

    No Textures

    texture bmp was saved 256 x 256 @96 pixels per inch. In DXT1 format
  16. trknman

    No Textures

    'K folks here's the deal...designed a building in Gmax (nothing fancy, just a box), put some textures on it using planar mapping. Looks great in perspective view (for a box with textures). Created a folder in addon scenery\scenery and gave it the two required sub-folders, exported the...
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