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  1. armenius

    Error exporting

    Since there are other issues with this model, lights and hard deck not supported, I thought it best to find someone proficient to convert the model directly from Blender. Henrik has agreed to examine the project, hopefully we'll see it soon as an FSX model and then in Global AI shipping Traffic.
  2. armenius

    Error exporting

    It's the aircraft carrier Queen Elizabeth. It only has 1 texture and a lit texture. It has 18 aircraft on the deck. I can ask him to delete those from the model and see how far down the count goes. That's the one thing I have no trouble adding to a model is aircraft. He's offered me the source...
  3. armenius

    Error exporting

    I'm using the latest development release. It has 1,006,407 triangles and 1,163,450 vertices.
  4. armenius

    Error exporting

    Found a fantastic looking X-plane ship model. Tried to convert the obj file to an FSX.mdl, got this error code. Vertex list has too many vertices (104793) max allowed 65535. Is this mdl too big then? There are a few other issues ; Unsupported element lights, Unsupported element ATTR_hard...
  5. armenius

    P3D v3 Global AI Ship Traffic FSX and P3D

    Hello, just wanted to draw your attention to the RCN Halifax Class Frigate "Ai Ville de Quebec". Some 2 years ago I contacted the creator Jean Pierre Fillion, with a request for some help as I was trying to repaint the ship to the correct color. He was kind enough to repaint the ship using a...
  6. armenius

    obj file

    Well a number of the models have 7 textures for all the different details, even though they have a mtl file, the highlight selected feature in the material editor shows 1 texture covering the whole model. Not much I can do with that. Perhaps an issue with the original conversion from the max...
  7. armenius

    obj file

    "just enter that name as diffuse texture in the material editor " That's it..it worked. Thank you very much. Never used that functionality before, always learning something new. Works on model with single texture. Some of the models have multiple textures, so I'l play around with those and see...
  8. armenius

    obj file

    I've tried looking...to read up on it, but so far no luck. How do I add the texture to the material editor? Yes, other models I found had the mtl file which rendered the textured model. But a batch of models, some 18 which came from probably the same game do not have it. The max file is much...
  9. armenius

    obj file

    I've run into some really good looking low poly ship models off a Russian site that were converted from some Naval game. I'd like to use them as static objects in FSX. Using MCX, the model renders, but not the texture. The folder contains an .obj file, max file and a .dds file. In the Material...
  10. armenius

    Models not rendering in FSX

    Yes, that is what I believed also. But, even though I have renamed objects before with no issue, this time I renamed them all. Only a few rendered, some 40 plus objects did not. Re-naming in the edit section of MCX to the original name is how I got them to appear. Strange...but perhaps there is...
  11. armenius

    Models not rendering in FSX

    Sorry, I meant textures were in the texture folder. But if the texture is missing the model still shows up as a gray shape, anyways. So, spent some time trying to figure this out. It seems that it was all due to the models being re-named, changing GUID didn't matter. Re-did the BGL's with the...
  12. armenius

    Models not rendering in FSX

    Yes, all textures are in the scenery folder, but wouldn't the model render anyways, as a black and white chequered shape? Scenery BGL was exported as a FSX BGL file. It's like I've always done it. Never had a problem until this time, with changing model name and GUID number due to multiple...
  13. armenius

    Models not rendering in FSX

    Here's some pics of MCX viewing the scenery BGL, then Instant Scenery 3 in FSX.
  14. armenius

    Models not rendering in FSX

    Attempted to place them after. Like I said I can view the scenery BGL objects in MCX, they simply do not appear in FSX. So made another BGL, using a Russian low-poly Mi-8 made 10 different repaints, so made 10 models with changed GUID's. None of them show. It's seems like any model I've changed...
  15. armenius

    Models not rendering in FSX

    No, there are no Alpha channels at play here, these are simply grass berm scenery objects, some buildings, and the odd vehicle. The only thing I did differently with this scenery was re-naming each one and changing GUID numbers.
  16. armenius

    Models not rendering in FSX

    So, using MCX, made a scenery BGL out of a bunch of models, for instance..took a berm and made 12 different length models. Edited them, re-named each one and changed GUID number. Some other models were compiled from several merged models. Compiled the scenery BGL. Everything shows up perfect in...
  17. armenius

    FSXA Converting object from X-plane to FSX

    Tried to attach .obj model, but it says the uploaded file does not have an allowable extension. So, compressed it. All the vehicles in RuScenery Library/tech have these same issues. But not the static aircraft.
  18. armenius

    FSXA Converting object from X-plane to FSX

    Here's a screenshot of errors ;
  19. armenius

    FSXA Converting object from X-plane to FSX

    I read that is now possible, so...trying to convert some vehicles from RuScenery library. MCX opens obj file, but there is an error when trying to convert to FSX mdl object. Is there some other step or function required ?
  20. armenius

    Changing model color

    Thanks..again
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