a lot of things happend in the last few things. Finally I got some time to get a step back into modeling. I can happily say that we are now a little group who are developing EDDV. This means that someone is doing the GP, someone the terminal, someone the jetways and others different...
Need to say that there is no progress for now. I am working on my final thesis and need to prepare my business after this. So I got no time. But I am also sure that we will jump in here some time, cause I loved what we already did on tis project so far :)
hope you got a good start in 2019. Hopefully we can push Augsburg some steps further.
We want to share some fresh renders out of Blender. I finished all major buildings today. Some of them still need to get details like lamps etc.
First pic shows the factory of Airbus...
wanted to share two more impressions from the project. Still working on the "Air Cargo" complex. Second one gives an overview with some buildings located near the terminal.
As always I hope you like them. Enjoy your holidays and happy christmas days to all of you :)
I got some 3D buildings from my town and I want to take them into blender. The files are in .gml or .dwg format. I already tried to convert them via ODA File Converter to .DXF to import them but that doesnt work.
Blender shows the following error message. Anyone have an idea how to take...
Fresh out of Blender with some other render settings for my previews for a better view of some details. Picture covers the old tower of EDDV. Some details need to be added but after a long time showing nothing, just wanted to share this one with you ;)
Hi, just wondering how I model this sphere within blender, just for practice. Tried lot of times and way, but can't get the figure as it should. Mixed from 5 and 6 corner faces.
Any idea or help would be great (already tried to use the"ico sphere" and deleting some vertices)
sorry for being quite for such a long time here. Saw that the last post was over a year ago. We must change this :)
So here I got fresh new images from the building modeling including three screenshots out of blender. Notice that nearly 80% of the buildings are ready for textures...