I have imported an old FSX ADE file into the P3DV4 version of ADE. The problem is the models do not transfer over and I see the same 3D MDL objects as an object bgl file instead. Any reason why this is happening?
Not sure where to post a query regarding RADitor so here it goes.
Arno, the new PBR version of the Leonardo MaddogX MDL file does not get recognised by RADitor. Could you take a look and see why?
I am attaching an image of what I am seeing in GMAX on my Windows 10 installation. As you can see the textures are very pixelated. My texture settings are max and the effect is with all three drivers (HEIDI/DX/OGL).
I have a 4K monitor running at 3840x2160.
Anyone have a fix for this?
OK so figured it out. When importing from P3DV3/FSX working file each scenery object suddenly had its own little exclude area. This wiped out the jetways and other objects. Deleted the excludes and it all reappears.