well, fine for me being back on my scenery, but bad for you because I now will annoy you again with designing questions :p.
Here it goes:
I noticed that my concrete bump textures start looking pixelated from a distance, like antialiasing is turned off (it isn't ;) ).
Is there any setting...
sorry for this annoying question - but haven't found any similar issue here using the search option.
After now almost finished my reinstalling of all needed designing progs on my new rig under Windows 10, I wanted to go on with some model work with Gmax. Today I noticed that my Gizmo is...
@ Günther: Jap, that's not bad for adding a new model, but less fine to correct some minor placement issues....
@ Jon: Thank you, I checked these settings, but mine were the same like yours.
In the meantime, I noticed this might be a general issue while taking over library objects from former...
just updated to ADE 178 and noticed that all my previous set library objects now suddenly appear as yellow boxes. These boxes are exaclty as big as the area of the objects placement are. That's strange, because in 176 I could see all single objects within these areas.
That way, I am now...
Great work as always, Tic. Just on suggestion: Try to reduce the sun reflections a litte, to my opinion it looks a little like slippery ice surface (or a polished furniture surface) ;) , on the first and last especially.
But done this, it will be a fantastic ground for your Phuket!
I have an aircraft that needs a lot of thrust before it starts taxiing....and stops immediately when I reduce it just a little. As if the parking brake wasn't release completely.
I am used to taxi with jets which starts rolling without any thrust and have to use the brakes to...
Oh yes - even if I am too busy at moment (in life and with my air bases...) to get focused on all your gems, I am completely positive about your work will change my P3Dv4 anytime soon. Great work, Matthias!