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  1. jgarnold

    Can't get addon scenery to work

    I have just installed P3D v4 and have downloaded some scenery from the P3D section (so I assume that it should work), The first scenery is a remake of YSSY (Sydney Australia) and when I started up P3D and selected YSSY it didn'y look much different from the scenery I saw before I installed the...
  2. jgarnold

    Freeway traffic (vector line)

    I posted this question in another forum which has gone unanswered so maybe it should have been posted here. I would like to add vehicular traffic to some scenery I am creating and I have no idea how to do thsi apart from adding suitable vector lines in scenery. I have created AI aircraft...
  3. jgarnold

    Freeway traffic (vector line)

    There is a small amount of documentation on this in the tutorial Terrain_Design_For_Fsx by Luis Féliz-Tirado but nothing about the following - How to allocate a vehicle to use Are there any 'timetables' to create (so that vehicles will move at certain times) What 'rate' (% Road Vehicles in FSX...
  4. jgarnold

    A Tip when using GIMP to create blend masks

    I found this quite by accident and after much frustration and posts here and as I had the same problem at a later date and had completely forgot about the initial problem (and how I solved it) I thought it worthy of posting this tip. When creating BLEND masks using GIMP 2.8 Use a layer with...
  5. jgarnold

    BMP header is corrupt

    I have created a night view for my photo realistic scenery and added a layer to paint in some lights. I then select Flatten and export it as a 24 bit BMP image file. Resample doesn't like it giving the error "BMP header is corrupt". I searched this error message here and read replies asking the...
  6. jgarnold

    Bogus transparency in blend mask

    Firstly I hope this is an appropriate forum to post this question. It refers to creating a blend mask using GIMP for photo realistic scenery. I initially create a blend mask and 'paint out' all the areas on the satellite image I do NOT want to show and then display the blend mask 'layer' only to...
  7. jgarnold

    Matching satellite scenery color to FSX 'native' scenery

    I am creating an airport using satellite imagery as part of the surrounding scenery. The colors of the trees in the photo realistic scenery is very different from the adjacent standard FSX trees (see attached screen shot - satellite imagery top half, FSX bottom half). Is there an easy way of...
  8. jgarnold

    ATR72 observation made at Lyon airport

    I have just returned from an overseas trip which had me at one point waiting for my flight at Lyon airport. I observed an ATR72 startup and noticed that the turbine started and increased in speed quite a few seconds before I observed the propeller starting to turn and when it did it started...
  9. jgarnold

    Blend masks - graduation

    Well I'm back (Gary) from my long o/s trip and eager to get back into my project (refer http://www.fsdeveloper.com/forum/threads/what-is-the-highest-resolution-photo-scenery-achievable.440912/) When I left it (7 weeks ago) I was attempting to create a BLEND MASK which has a wide area of grey...
  10. jgarnold

    Strange rendition of prop.

    I just noticed that when using external view of one of my prop aircraft parts of the propeller are obscured by clouds and even trees when near ground level as if those scenery objects are between the propeller and the viewpoint. It look really odd and I can live with it but would like to know...
  11. jgarnold

    Decompiling BGL files

    I found BGL2KML and opened a bgl file with it but it tells me - Cannot Read File Format. (File not Created by BglComp). Is there a bgl file decompiler which will decompile other bgl files eg files which were not created by bglcomp? I have a BGL file created by AIBTC and I just want to look at...
  12. jgarnold

    Distance between nodes on a taxipath - is there a minimum?

    Is there a minimum effective distance between nodes on a taxipath which should be observed? I have a problem with the turning circle of one of my AI float planes and I thought I could cure it my adding lots of nodes on the taxipath so that the distance between each is small, and the change of...
  13. jgarnold

    AI aircraft turning circle

    I have two float planes (I created from the flyable ones) and after landing and taxiing to the dock one will make the turn (180 degree) correctly to line up at the parking spot (using the 'plumbing method' or drive through parking method) but the other one will NOT turn as tightly and ends up...
  14. jgarnold

    Taxipath type Taxi and type Path. What is the difference?

    Just what is the difference and why are there the two types available? Do they do different things especially with AI traffic? I once saw an airport which had taxipath type path leading from the parking spot TO the end of the runway and taxipath type taxi leading FROM the runway exits back to...
  15. jgarnold

    Stock objects animation speed

    I am wondering if it is possible to change the animation speed of stock fsx animated scenery objects. Some of them move with an unrealistic speed. I have found on the internet how to change the speed of vehicular traffic and wondered about animated scenery objects. Thanks
  16. jgarnold

    Twin routes in Google Earth kml file - AIBTC

    Please disregard the thread title. I have found the reason for the initial post. BUT Is there a rule to apply to how a route/path is created so that a boat will either point in the correct direction (of) the direction it will go and/or so that the boat will travel in the correct direction. One...
  17. jgarnold

    Is it possible to display stock FSX land scenery land classes

    I am trying to determine what land class and vector types are used in stock FSX scenery in a particular part of the world. I know how to edit a stock FSX airport but that doesn't show land class and vectors are used in nearby areas. Is it possible to display or edit the terrain in a particular...
  18. jgarnold

    How to brighten textures of an aircraft

    I have a texture for one of my aircraft and the fuselage is mostly white but displays as a dirty grey color. The images files in the texture folder display as type .bmp in (file) properties. After watching a Youtube video clip I tried to brighten the fuselage simply as follows Opened DXTBMP...
  19. jgarnold

    BAE146 questions

    I have recently become interested in the BAE146 aircraft and was watching a Youtube video of a real BAE146 and noticed two things which I can't work out and hoping someone knows the answer I have attached a screen shot and these are the questions. 1) What are those 'pods' (one each side) at the...
  20. jgarnold

    What needs changing for flaps warning and IAS warning

    I have a BAE146-300. If I set the IAS above 235 the visual warning on the panel starts to flash between green and red. When I check the aircraft.cfg I find the following - cruise_speed=320.000 max_indicated_speed=340.000000 max_mach=0.820020 Which are way above 235. What is causing the visual...
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