Thanks. Now i'm struggling on the UVW unwrap part. I have a few experience on this area and i was expecting to make textures on substance painter, but my poor notebook will not support running this program, and i really don't know what to do.
I'm having some problems when i animate these parts. After set the keyframes and animate it, they move out of the axis i pretended them to move.
In red, the movement i wanted to make
In green, the way it acually moves.
PS: Local mode activated
I restarted my KC-390 project. Big Thanks to Milton Shupe ans his Youtube channel IFRfun. Most of the external animations are done and the next step is to work on the internal animations and UVW mapping.
Hello guys, i`m working on a KC-390 for FSX and P3D. With the help of some videos from Milton Shupe i already did most of the external animations. Recently i started to make the UVW mapping of the model, but i need the help of someone with more experience os this stuff. I`m asking for help...
Hello. I'm having some trouble when i export some 3d models from gmax. After make the export process, the model comes out like in the second picture, without a smooth shape.
Also, i want to ask if someone can make a model of this SUU-20 bomb dispenser pod on the first picture. Just the pod...
Hello Guys, i`m having a lot of trouble when i try to see some fs9 and fsx models on MCX developer version. The fs9 microsim T-37 Tweet open on MCX with missing parts, most of the landing gear actually, and the aerosoft\flylogics F-5E open with a big landing gear