Maybe a fix for the altitude. It seems to be AGL and not MSL because for example on airport at 200 ft, if you set a bounding box with altitude between 0 and 5, trigger works.
Do you have further information about the use of the beacons variables ?
THAT WORKS !!!!!
Read carefully the documentation, it was written to modify the rotation if you've change heading in the XML !!!! :D
Even with ActiGate and the Parking Brake. I've changed also the coordinates for bounding box because my object is in negative part in gmax....
Maybe another idea :D
If I reverse the conditions
First I place the NAV2 condition for animation trigger (only 1 animation now)
And after the bounding box ????
I will try in the evening.
I've found an old reply.
Maybe the solution.....
exact I've forget for the multiple animation.
now I've a bgl with only one animated object
the animation works if I devalid the first condition for the bounding box
animation starts s after the trigger occurs. it's the animation time.
if the condition dissapear, s after the animation...
Yes I've set 112.0MHz for NAV2 on the plane
Here's the settings made in CAT :
I've made a mistake in gmax and after have seen flash tutorial on gmax animation downloadable on avsim, I've fixed some things :
only the main animated object have the tick18_ prefix...
It was my problem objects have now the prefix for their names and for 4 objects I had a scaling but for that gmax-makeMDL display an error message saying to delete the scaling. I don't know how I've changed the scaling in gmax but I find how the delete it and the animation works in FS. Now I...
I want to add a sound when an animation starts for a hangar door.
I've read MS SDK and how to place a trigger for animation but how to link effect with the same animation trigger ?
The trigger I want to use is the parking brake and a bounding box for location relative to hangar. Can...
My shortcut is simple as that J:\GMax\gmax.exe, so I've missed something :)
I don't have anymore the CD of FS2002 Pro to find FsModelExp.dle, but I will ask to friends.
I've found explanation on how to configure multiple gamepacks ...
After another stop in developping my scenery, I've now finished to wrap all the textures on all littles square of the plane, attached them, installed makeMDL (FS2002 version) and when I want to export gmax tell me that the makemdl was not found. The path is good. I've added the...
OK now I have a bitmap corrected but not with global mapper. I've applied a rotation with PSP. I didn't find how to transform lambert II to WGS84 projection.
I've made in gmax the multisquare poly, detach each square. But I have difficulties to apply material in the correct way. I've...
Unfortunetly, my images are too heavy I think, thanks for trying to help me.
But I know someone (working in a GIS company but without experience in developping for FS) that have this software Global Mapper. I've seen it and it seems easy, but I don't know how to start.
I want also...