I´m wondering why it is not possible to add a LOD using the GP Wizzard for P3D? It only works in FSX/FS9 format. I´m asking because with adding LODs I was able to resolve issues with flickering GP in FSX and I would like it to do it in the same way in P3D.
i there a guide how to create my own PAPI light with SODE? I haven´t found anything so far. To start I tried to place the PAPI from the SODE demo files to an airport. The placement works but no lights are working. I used the static PAPI housing. Is there something more to do?
To all the Sketchup experts. Is there a way to delete the inner squares and lines without loosing the textures? It is an dae model import. So far I only found a way in deleting single tiles. I´m searching for a one step method ;)
I really don´t what the correct name is of such bgl files which includes the information where a bgl object is located. Instant scenery can open such FSX bgl`s but not FS9 ones. Does anybody know which tool can do this?
after editing a bmp file with GIMP SBX is not longer able to compile. With earlier versions of GIMP it works fine but in the newer on there is no possibility to save the current work. You have to overwrite or export in bmp format. But in both case compiling is not longer possible with...
do have an idea why this objects (static aircrafts) https://forums.x-plane.org/index.php?/files/file/29079-the-faib-aircraft-library/ are not shown correctely in MCX? Each object has only one texture sheet and the textures are not aligned correctely. In X-Plane itself it works...
I tried to convert an single FSX object to X-Plane bit it doesn´t work. The object has only one texture and I converted it to wavefrobt .obj
In MCX I can load the obj. but it load without texture (dds). Texture and OBJ are in the same folder. If try to load the object in X-Plane I...
I built a static aircraft from an AI aircraft. Everything is fine except for the main gear which is not aligned and point to the left. Is there a possibility to aligne the main gear?
Thanks in advance,
I´m currently testing the new jetway sdk. For testing I use the gmax jetway model which comes with the sdk. When I change the textures of that model I loose the animation on the part of the model which I have changed the textures. How can I aviod this?
And one second question. What do I...
I want to add a few custom taxi lines. When I try to compile the Airport I get the message that the texture "TAXIWAY_MARKS.bmp" not found although I can select this texture when I add the texture to the poly. I tried some other textures (e.g gp_"Yellow_20F") and they worked fine.
I´m very new in SODE and already tested a little bit.
I added my first SODE Jetways to an airport and so far most is working nice.
However I have the problem that when I use the PMDG 737 that the jetway is not able to dock "Target Out of Leg Length Range". With the FSX standard B737 it...
Is there a way to exclude the default stock airport fence with ADE (see pic)? I thougt it would not appear once there is a custom AFCAD installed. Unfortueately not as you can see on the pic.
I dont know since when but i have a weird problem on many of my custom airports. The problem is (at least what I can see) that the default fence from the stock airport appears. So I have two fences my custom buillt one and the default one from the stock airport. According to my FSX...
I made a custom texture for the standard jetway. I just modified the original textures and I just want to use it for one single airport.
To avoid that it appears at every single airport I load the standard jetway into MCX and change the GUID and the name. After that I made a model and...
I want to illuminate some areas of the apron with a effect. I already built a small invisible object and attached my effect at the center of the object. After placing it in FSX it looks very nice but unfortuneately in some angles the light (effect) disappears. For example when I move...