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  1. Thralni

    PBR confusion

    Hello all, Thanks to the amazing work of Vitus, I have devled into Bklender 2.82 and the new Blender2P3D toolset. However, I'm already running into trouble. The different PBR textures and how they are derived from my Substance Suite programs is causing me endless confusion. First of all: - A...
  2. Thralni

    P3D v4 Chattanooga Metropolitan Airport KCHA

    Hello all, After some six months of work, I finally feel like I'm ready to show the first shots of my project of recreating Chattanooga Metropolitan Airport (KCHA) and its surroundings. KCHA is a small airport serving the city of Chattanooga, TN. With regular service by American, Delta...
  3. Thralni

    Changing airport altitude, but taxiways appear sunken in the ground

    Hey all, My first forays into messing with default airport altitudes. I changed the airport altitude of KCHA to be 675: the airport is on a bit of a slope in real life, so in order to fit with my custom mesh, I decided to go with an average for the airport altitude. However, despite the fact...
  4. Thralni

    Blender and PBR

    Hey all, With the recent release of P3D v4.4, I've start to look into PBR. I've looked at YouTube videos about it and talked with some scenery developers in our field, but all of this is useless if there's no way to apply it through Blender - after all, I don't have a budget for any sort of...
  5. Thralni

    Best way to make a satelite image background ground poly

    Hello all, I recently acquired satellite imagery that I will use for my airport background. For clarity's sake, and to omit blurries, I want it to be a ground poly. My question is about the best way to divide this massive texture into square chunks that P3D can use? Tutorials in Sketchup showed...
  6. Thralni

    Best way to merge two or more imagery sets with different resolution

    Hello, Similar to what you see in e.g. OrbX addons, I want to include photoscenery at different resolution (1m and 15cm, nicely blended so that it won't go from lowres to suddenly very highres), such that at and close to the airport, the resolution will be high, but further away it will be...
  7. Thralni

    NAIP aerial imagery from USGS has all water colored white?

    I downloaded some aerial imagery from USGS, at a resolution of 1m at a GEOTIFF. I'm overall happy with it, except for the fact hat the whole image appears somewhat overexposed and the water and shadows are all colored white. I decided to nevertheless push it into resample and see what comes out...
  8. Thralni

    making materials transparent according to alpha channel?

    Hey all, I seem to be having some trouble in making materials transparent according to the alpha channel in the assigned texture. I added an alpha channel in photoshop and saved as bmp, as I read somewhere that png doesn't actually support an alpha channel. I saved them as DDS as well, for...
  9. Thralni

    Three simple questions...

    Hey all, just some simple questions about your preferred workflow. As a newbie to modeling I'm wondering what the easiest way is to do things. So before I go downa path that will later see me backtrack and take huge detours because of something I did wrong previously, I thought I'd ask here...
  10. Thralni

    All autogen but buildings have disappeared...?

    Hey all, This morning I loaded up the scenery I'm working on. It's a photoscenery that I've been annotating with autogen. The other day i spent a lot of time figuring out how to add lampposts using scenProc, with nice results, as well as completing the annotations by hand by adding some more...
  11. Thralni

    What am I doing wrong here?

    Hello all, This is my first venture into scenProc, and using the manual I've tried to piece together some code to process road and add different light poles depending on what kind of road it is. I see in the code it's creating points, but then no polygons or objects are created, and...
  12. Thralni

    Large flat autogen buildings?

    Ive been annotating some photoscenery with autogen, and this photoscenery includes some malls etc. I know that there is special autogen to cover such buildings, but I can't for the life of me figure out which it is. I was assuming that it's in the Roofdesigns.xml, but can't figure out which...
  13. Thralni

    Blender or Gmax?

    Hello all, I've been a longtime user of MSFS, and now Prepar3D, and want to take the next step: develop my own scenery. I've already started my firts project, taking baby steps while following some of the truly excellent tutorials, here and on Youtube, available to us. I m currently messing...
  14. Thralni

    How to exclude photoreal scenery?

    Hey guys, I have installed BlueSkyScenery Las Vegas and Honolulu and they are beautiful. there is one problem, however: the scenery covers up parts, or the entire, airport as made by FSDT. So, at PHNL I see the BBS photoscenery instead of the ground textures as made by FSDT. I want to try and...
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