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  1. preynolds

    Wireframe texture from MDL?

    No problem Arno, thanks for confirmation that it's on your to do list. Phil
  2. preynolds

    Wireframe texture from MDL?

    Hi, I'm currently using ModelConverterX to view aircraft MDLs while I create repaints and it works really well, both in quickly being able to view changes to textures without loading FS, and also being able to see which textures map to which areas of the aircraft. However, when there isn't a...
  3. preynolds

    FS2004 Semi-Transparent Apron

    Hi, I had a similar problem a while back and I think it was because one of my aprons had either the "Draw Surface" or "Draw Detail" option unticked. Even though only one apron was unticked, all aprons were affected. Check each apron's properties ensure both these options are ticked. Cheers...
  4. preynolds

    FSX GIMP, PSD format and Imagetool

    I've resorted to creating .tga files which look like they're doing what they are supposed to when pushing them through imagetool :) Thanks for your help. Phil
  5. preynolds

    FSX GIMP, PSD format and Imagetool

    Hi Bjoern, GIMP does a great job of saving 32bit BMP files interactively which runs through imagetool great, but unfortunately the scripting language doesn't allow you to set any alpha channel option and so saves the .bmp with a blank alpha. :( Are there any other formats that imagetool...
  6. preynolds

    FSX GIMP, PSD format and Imagetool

    Hi Bjoern, I didn't know imagetool could process 32-bit bmp files, I though it was only .psd or .tga files. I'll give that a go... Thanks Phil
  7. preynolds

    FSX GIMP, PSD format and Imagetool

    Hi all, Does anyone use GIMP to create .psd files (with alpha) which they then convert using Imagetool to create a .dds? I'm having problems with the alpha. I'm creating my alpha by adding a layer mask to my image layer, drawing the alpha channel on the mask, applying the mask to push it...
  8. preynolds

    FSX Ground Poly - using part of a geotiff

    Hi Arno, Thanks for the info. I think I'll take a look at resample, do a little digging on the forum for some hints and tips :) Cheers Phil
  9. preynolds

    FSX Ground Poly - using part of a geotiff

    Hi Arno, Thanks for the quick response! So I could simply divide the GMAX plane width by the number of pixels making up the image width to get a distance per pixel for the width. Then do the same calculation for the height and from these I can work out the new position. I've not looked at...
  10. preynolds

    FSX Ground Poly - using part of a geotiff

    Hi, I've got a geotiff image of my airport and I've succesfully followed the wiki "Align background image in 3D editor" to work out the x,y coordinates of my GMAX plane and create my ground polys. What I would like to do now is take a smaller section of my geotiff and create my ground...
  11. preynolds

    FSXA SCASM runway and autogen

    If not a scasm runway, what are developers using for runway lights over custom ground polys? Phil
  12. preynolds

    Earth curvature correction operational?

    Hi Arno, I've just had a thought regarding the moving of the effects. My 3D objects in the mdl are now going to be adjusted by the "correct entire object for curved earth" option. However, what does this do to the position of effects within the same mdl? I'm wondering whether the movement...
  13. preynolds

    Earth curvature correction operational?

    Hi Arno, Great stuff, I'll grab a copy later tonight. Also, just tested a more complex set of objects in my single mdl, at varying ranges and angles from the refpoint and all are moved correctly to sit on the ground and in the correct positions :D Cheers Phil
  14. preynolds

    Earth curvature correction operational?

    Hi Arno, I've just done a quick test on a simple object (an airport sign) and the utility converted the object correctly. :D I'll hopefully add more signs to my mdl later today and re-test. I'll let you know the results. Would it be possible to add the following: 1. A default...
  15. preynolds

    Earth curvature correction operational?

    Hi Arno, That's great, I look forward to testing this update and the effect offset update once it's ready :) Phil
  16. preynolds

    Earth curvature correction operational?

    Hi Arno, I'll test this as well. I presume the altitude also has a bearing on the option to "correct effect placement...". Will this also take into account the altitude now? Many thanks Phil
  17. preynolds

    Earth curvature correction operational?

    Hi Arno, I've being trying this as well today and found that the X and Y co-ordinates were being reduced slightly (as I would expect) but the Z co-ordinate was slightly higher? I would have expected the height of the object to drop slightly due to the Earth's curvature? Phil
  18. preynolds

    FSX Effects in wrong place?

    The one shown in my example screenshots was approximately 20m away. The offset isn't huge, but is very noticable to the end user when viewed in FSX - in my opinion. All effects are visibly offset to a certain degree (unless placed exactly at the refpoint) I guess it's subjective on whether you...
  19. preynolds

    FSX Effects in wrong place?

    Hi Gary, No problem, it's good that threads evolve... :) No, I just re-checked with the latest development build and the effect position still doesn't line up. Arno has copies of the mdl I was working on - I don't think he's posted any updates since then. Cheers Phil
  20. preynolds

    FSX Effects in wrong place?

    You guys lost me about 10 posts ago :confused: .....all I want is my effects to line up!! ;) Phil
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