Hello FSD community,
Can any one point me in right direction:
I am flying a c172sp
Im studying how to increase my my Airspeed at a lower RPM while maintaining my Airspeed at the higher RPM.
Example: at 2500 RPM my KIAS is 100, while at 1500 RPM my KIAS is at 60 and my V.A.S is -300...
Good Morning FSD Community!
Easy question, I cant find any instructions in any manuals or in the Forums.
No matter how perpendicular my parking T's are in ADE, in the simulator, they are all crooked.
Can anyone please share any advise, how I can make my parking Uniform and straight...
Arithmetic operation resulted in an overflow, I say Yes, I want to continue
Object reference not set to an instance of an object, Yes, I want to continue
Another Arithmetic operation overflow exception pops up, Yes, I want to continue.
SbuilderX has stopped working dialog pops up, then...
As I model out my Apron Stripes,
I want one taxi stripe, which curves into multiple aircraft parking t's.
My desire is to have 1 curve into each spot, instead as my main taxi stripe continues past multiple parking T's, the stripe "webs" out.
I only want 1 curve into each spot....not a web...
Help, someone please.
My .tifs are high resolution images, which are perfect. I am running them through the resampler.exe without errors, the resampler compiles my .tifs into .bgls.
As soon as I load them into p3d, I go to my airport, it looks like a scene from Amityville Horror.
Instructions in Scruffy Duff, user manual is very clear, thank you!
All of my signs are in my scene, looking great.
My question, is there a new version, or am I missing a step to make my signs doouble sided.
The problem I am having is my signs that need two sides, I simply make 2 signs...
I am inserting Parking Tees for single engine fix wing aircraft.
In Prepar3d, I just want a simple parking T with the texture. I do not want the center line to the apron link to be visible.
I cannot find the correct setting to make this possible, in ADE.
Can anyone please guide me to...
In ADE, I have several unique Ground Poly Textures:
Aprons which have dark and light pavement, some cracks, some new
I have have Light Concrete and Dark Concrete.
Does ADE have the ability yet to allow us to import our custom texture, created in Photoshop?? Can we edit the...
I have a .bmp of a blurred prop disk, that I have copied out of the Diamond 42 model, image folder from fsx.
I apply this as my diffuse texture in 3ds max, using flightsimx material editor.
In 3ds max, the diffuse map is awsome, with alpha channel.
I then export to .x then use xtomdl.
I am having one heck of a time attempting to export a single animated propeller out of 3ds max 2012.
I have applied all the materials as instructed, the materials are Flight Sim materials with Alpha channel.
I have utilized Animation manager to link the action, then in attach point, selected...