i have problem with my rpm needle.
i`ve two different codes but the needle doesn`t go.
<Variable>ROTOR RPM PCT:1</Variable>...
i wanted to test whether I can still implement an animation.
Result: i can't
The animation works once when load the fs. when i set the frequency it doesn't work.
I have tested with FSDS 3 and FSDS 3.51.
Where ist the mistake?
i have a rotated part with keframes 0-100 (see picture).
I wish that this part is not at "0" when it is loaded. It should begin with "50".
how i must write the code.
the part must start in the middle at "50" and rotate left or right with the mouse wheel.
i have a panel for my gauges with a $-texture.
i have also a texture with $_L.
my problem is, the panel is complete visible at night when the lights on.
where is my issue
night without lights
night with lights
is it possible to create a switch with 3 ways and beginn at the middle position?
the "XX" in the graphic are the keyframes.
if is possible, how must i write the code
my little project is a lock for a stick.
if the lock is 1, then the stick don`t move.
my problem is the stick moves allways.
is if with an A-variable allowed?
if yes, what is wrong?
i´ve tried compile a native fsx model.
i must reinstall my system for each days.
before i reinstall, i can compile a mdl without problems.
nothing. fsds 3.51 write a x file but no mdl.
no scenery mdl, no aircraft mdl.
path to xtomdl, modeldef and so on are correct...
I'd like to make a simple GPS display for the gps position in xml.
my idea was:
<Position X="10" Y="495"/>
<Text X="256" Y="17" Length="45" Fixed="No" Attributes="Bold" Font="Arial" Adjust="Left" VerticalAdjust="Bottom" Color="#000000" Bright="Yes"...
i have a big problem. this picture shows an ec135. the problem is the cabin.
the cabin is to bright. but all other parts e.g. the tailboom have the same materials. i compile with x2mdl and fsdsxtweak.
i hope anyone can help me
i`ve found tronsponder-codes via searchh function.
can i build two scripts on one switch
these two codes as one code for zhe first switch
i have a problem with all effect in fsx.
i build a helicopter with an optional search light (sx-16).
i have include an effect via attachpt in fsds. the problem that all effects show as balls. But none of them has a beam.
what i do wrong?
I have a little problem in fsx. for fs9 give it an beacon-effect likes a led.
in fsx is this blinking. also not for me. i`ve tried to change this with fx-editor.
no chance for me. who can make me this effect for me.
i have a a video for an example. this is an ec135 from ministry of the...
I have two things, i want to animate. A searchlight and a FLIR camera. both are to work independently. animation to be controlled via a 2d gauge. Both parts are to be rotated up and down and from left to right. I`ve tried many things. I have no idea more. neither for the parts and even in...