Search results

  1. Airtrooper

    P3D v5 Sloped Airport Taxiway Creation

    Has anyone noticed any changes to the design of sloped airfields (taxiways or otherwise) with P3D v5 HF2? I was hoping for draped ground polygons (GP) but haven't found any reference to such so far.
  2. Airtrooper

    P3D v5 Sloped Airport Taxiway Creation

    Following on from Jay's suggestion, might it be possible to add functionality for ADE to read (and even render in the viewport?) pre-compiled mesh and sample elevations from it at nodal points? Andy
  3. Airtrooper

    ADE Wish List

    The ability to use georeferenced format images for the background would be great. GeoTIFF (with or without *.tfw) and JPEG with *.jgw would be ideal. Working with WGS84 or UTM projections would cover most eventualities. Many thanks Andy
  4. Airtrooper

    Sources for Martin Baker (MB) drawings?

    Does anyone know of a source of general arrangement (GA) drawings for any Martin Baker ejection seat(s) please? Many thanks Andy
  5. Airtrooper

    FSX Old utility for viewing eye point/attach point etc live in game?

    Brilliant! Very much appreciated Dave. Andy
  6. Airtrooper

    FSX Old utility for viewing eye point/attach point etc live in game?

    Once upon a time there was a tool/utility/addon which would show you the location of the eye point/attach point etc etc live in game. It was originally for FSX. Can anyone remember what it was called? Where can I get hold of it now? Many thanks Andy
  7. Airtrooper

    P3D v4 Blender 2.8 (2.79b) & P3D 4.5

    I decided to hold off on Blender 2.8+ for a while, but I'm back considering it again... Has there been any progress with exporters/converters since the summer? Thanks again Andy
  8. Airtrooper

    Blender2FSX/P3D (v0.9.5 onwards)

    I started a new thread here (in retrospect not necessarily the the best idea! :rolleyes:) asking if anyone can confirm whether Blender 2.8 models and textures (i.e. PBR) can be successfully exported with the Prepar3D 4.5 SDK. I wondered if those watching this thread might have the answer? Many...
  9. Airtrooper

    FSXA Adding a Satellite Image to ADE

    Hi Ken, You're using an aerial photograph, rather than an orthophotograph (an aerial photo which has been orthorectified). Working with orthophotos is the way to go. One, or preferably ≥2, aerial images can be used to create an orthophoto using photogrammetry, which to do roughly (esp. without...
  10. Airtrooper

    P3D v4 Blender 2.8 (2.79b) & P3D 4.5

    Before I jump in the deep end... Can anyone confirm whether the latest Blender (2.79b, 2.8) models and textures can be successfully exported with the Prepar3D 4.5 SDK please? I want to use Blender's PBR texture painting with the latest P3D, but if its not working just yet I may rely on...
  11. Airtrooper

    P3D v4 Grass as autogen on airport backgrounds

    Dito! Sent from my SM-G950F using Tapatalk
  12. Airtrooper

    P3D v4 Grass as autogen on airport backgrounds

    According to the P3D v4.2 release notes a new feature of the SDK is that "grass can be added as autogen on airport backgrounds". I was wondering if anyone associated with ADE had implemented such? If so, how is it done please?
  13. Airtrooper

    P3D v4 Grass as autogen on airport backgrounds

    Did anyone get to the bottom of this?
  14. Airtrooper

    P3D v4 New helicopter AI in v4.2

    Hi Marc, Wow, that sounds brilliant! I reckon it'll be more than a week 'til I can try it, but I'm full of anticipation! Andy
  15. Airtrooper

    P3D v4 Grass as autogen on airport backgrounds

    The thing which intrigues me is the specific mention of "airport backgrounds", rather than just generic autogen...
  16. Airtrooper

    P3D v4 Grass as autogen on airport backgrounds

    Me neither [emoji53] Sent from my SM-G950F using Tapatalk
  17. Airtrooper

    P3D v4 Grass as autogen on airport backgrounds

    According to the P3D v4.2 release notes a new feature of the SDK is that "grass can be added as autogen on airport backgrounds". Has anyone figured out how this is actually done yet? Andy
  18. Airtrooper

    Photoscenery blended at coast suppresses 3D waves

    Bump! Still frustrated by this issue, which I just can't seem to make go away...
  19. Airtrooper

    P3D v4 New helicopter AI in v4.2

    Has anyone figured out how to add proper AI helicopters routes in Prepar3D v4.2 please? Simple instructions would be much appreciated (wading through the SDK at the moment)! Many thanks Andy
Top