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  1. nigel richards

    HMS Bounty - Scenery Project - trees?

    Hmmmm...that's an interesting NEW one to me, sunayk; Many thanks - off to give it a try. :-)
  2. nigel richards

    HMS Bounty - Scenery Project - trees?

    Thanks, Heretic :-) - Basically, that's what I've been doing so far, but I'll willingly give it another bash.
  3. nigel richards

    HMS Bounty - Scenery Project - trees?

    And HERE is what is causing the headache (S!). The simple tree models are being made in Gmax. As is obvious in the attachments below, unlike autogen trees, the models are displaying lighted/shaded sides. I'm obiously missing a tweak somewhere, have gone through endless wikis and threads to no...
  4. nigel richards

    HMS Bounty - Scenery Project - trees?

    Greetings to all :) I'm posting an update of an on-going scenery project I've had on the burner for some time now. The scenery is designed as a complementary package to Milton Shupe's awesome HMS Bounty Project released a couple of years ago. We have a specific thread for the Project over at...
  5. nigel richards

    I want to so bad... heh heh..

    LOL. You mean 'intelligent' species other than dolphins. Not much intelligence worth mentioning, to be gleaned from Homo Sapiens (except our primitive concepts of aerodynamics, I suppose)...
  6. nigel richards

    I want to so bad... heh heh..

    Phenomenology Bill! So there ARE waves in space... Hey, reminds me of the very last scene of my favourite space movie :-)
  7. nigel richards

    FSX-Steam success

    Hmmmm...or a fetish for untextured mesh...:yikes:
  8. nigel richards

    FSX-Steam success

    And to think that 1 or 2 of us are still having s ball exploring the limits of FS9...:D:stirthepo
  9. nigel richards

    I want to so bad... heh heh..

    But I suppose what really slammed the reality message home, had to be Close Encounters.
  10. nigel richards

    I want to so bad... heh heh..

    The Invaders. Really used to give me the spooks.
  11. nigel richards

    Ultra Hi-Res Custom Paved Concrete

    Exceptional and admirable work, pbeeby!
  12. nigel richards

    I want to so bad... heh heh..

    Awesome teaser...ziIPPPPP! :yikes:
  13. nigel richards

    Fokker T.5 bomber for FSX

    Awesome model, textures and video - very inspiring work, team :-)
  14. nigel richards

    Oh, The Bounty of Modeling

    "Hi Bill. clunked on the head, and pressed into service, you'd climb up there to avoid the lash! Dick" LOL; Or kiss the gunner's daughter... We're now getting started on the 1789/90 texture set :) Soon be time to don the gladrags and head for the Horn...
  15. nigel richards

    A new stable release!

    Excellent news Arno! Many thanks for this and the many other awesome custom-built tools. :wave:The ouzo's on my tab sir!
  16. nigel richards

    FS2004 Sounds like I'm in a flap!?!

    :eek: Greetings Gentlemen. I'm not sure whether what I'm asking is more applicable to a gauge or an effect. What I am certain of, is that it would have to be XML related and according to my limited grasp of the subject, would need to be event-related. What am I up to now? :D Well...
  17. nigel richards

    FXEditor

    Congratulations Arno! I know this program is still very much in its development stages, but it has to be one of the most needed tools for fs. So many people have been reluctant or hesitant in dabbling in the dark arts of fx, myself included. Now there's no excuse! Many, many thanks...
  18. nigel richards

    FS2004 wingfold sound

    Bill, Tom; my sincere thanks for the prompt help :)
  19. nigel richards

    FS2004 wingfold sound

    Does anyone know of a wing fold sound option in fs2004? Many thanks in advance, Nigel
  20. nigel richards

    FS2004 sound gauge

    :) Firstly, many thanks for the very rapid replies. I've tried the smoke/reheat method with excellent results, the only problem being that the wav only plays once, then stops, although the reheat is in continuous use. This method suits what I am attempting to achieve as the sound produced...
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