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  1. BASys

    MCX MCX - BUGREPORT - BGL Reading - Coordinates - OBJECT PLACEMENT & CONVERT WIZARD

    Hi Folks Arno - My apologies for not having raised these issues previously. I only investigated properly after loading an unrelated BGL yesterday where I'd observed a totally unexpected model HEADING MCX - Development version - 01/08/2020 For a BGL containing multiple objects - MCX -...
  2. BASys

    FSXA MCX - XToMdl.exe - Export Failures - Target Folder Names -

    Hi Arno A belated bug report. Whilst my main PC was busy doing other things, I began using my secondary PC to convert a set of FS8/9 models to FSX compliant. TASK OVERVIEW - As there were a large number of models to convert, and each required multiple actions during the conversion...
  3. BASys

    Effect display disparities - FXEditor/MCX versus In-Game

    Hi Arno. Could you please investigate/add the following issues to your TODO list. When attempting to create several effects I've encountered various disparities in supported behaviour between their rendering in FXEditor/MCX versus their rendering In-Game. N.B. Following results were only from...
  4. BASys

    MCX - Request - Attached Object Editor - Platform - Position - Vertical offset from model origin

    MCX - Request - Attached Object Editor - Platform - Position - Vertical offset from model origin Hi Arno BACKGROUND - MCX's 'Attached Object Editor' currently does not report any platform's offset coordinates from model origin, (all entries are ZEROED). REQUEST - Could you please have a...
  5. BASys

    FSXA Model - Texture - Transparency - AI versus STATIC

    Hi Folks For the same texture. Modeler exported object as an AI model. Transparency worked OK. Modeler re-exported object as a STATIC model. Transparency now fails, (shows as white). IF the model source AND the texture PSD source were identical for both exports THEN should transparency...
  6. BASys

    MS FLIGHT - ADDON - ACTIVITIES - JOBS - Cargo Series

    Hi Folks Anyone still interested in flying Cargo Jobs ? If so you might like to have a play with...... 'Cargo Series' - Career-progression based 'Jobs', enabling the use of larger aircraft and payloads, in Flight. 'Cargo Series' jobs are based on MGS Flight's default 'Light Cargo' job...
  7. BASys

    FTK 1.1.28.11065 - Addon Builder - FSX Portovers - Invisible Aircraft -

    Hi Folks Addon Builder - FSX Portovers - Invisible Aircraft - Since June 2015's FTK all attempts I've made to portover a default FSX aircraft, has resulted in an invisible model. Both in hangar, and in-game. Previously, default FSX aircraft conversions had all displayed their visual models...
  8. BASys

    MCX - Options - Exporter Settings

    Hi Folks Arno - Either I'm having a very serious senior moment, or something weird's going on with my MCX's Options Exporter settings. I hadn't used MCX for a while. Today, needed to convert a model into FSX format. Imported the model. Went to export, received an unexpected error - 08:21...
  9. BASys

    'AIRCRAFT WIND Z' headwind returns ? positive or negative ?

    Hi Folks According to FSX's SDK 'AIRCRAFT WIND Z' is 'Wind component in aircraft longitudinal axis'. Could someone please reply whether a headwind returns a positive or negative value ? P.S Can't control the wind direction in MS FLIGHT, hence unable to test, (subcomponent of Vspeeds...
  10. BASys

    SOLVED - Altimeter - Setting altitude programmatically

    Hi Folks Not exactly a gauge question, neither an FSX one, (all derivatives thereof), but as you're the variable's subject matter experts...... Question - I need to programmatically set the altimeter to the elevation of the current airport. i.e. Resulting in correct altimeter reading, as if...
  11. BASys

    RFA - OS - Windows 8 - Command Processor - Test context of -

    RFA - OS - Windows 8 - Command Processor - Test context of - Hi Folks Do you have Windows 8 ? If so I'd appreciate your assistance. Background - Whilst attempting to upgrade a set of batch files to 'Windows 10' compatibility I came across a change in the Command Processor's behaviour from...
  12. BASys

    Flight - Sessions - UI - Data - Unexpected persistance across sessions

    Please ingnore this post/thread. - A stupid mistake on my part. Hi Folks Just a head's up for Flight developers, of something I'd long suspected, but not previously proven. Data from one Flight.exe session is persisting in memory across multiple Flight.exe sessions. Data in this example is a...
  13. BASys

    Mission - Jobs - Destination Airport - Selectively inhibiting

    Mission - Jobs - Destination Airport - Selectively inhibiting Hi Folks. I've a requirement to generate jobs - - From a selection of departure airports. - To a selection of destination airports. Examples only - - Military flights - Only back and forth between - Hub/population-centre airports...
  14. BASys

    Flight Toolkit - SimDataEditor - Request

    Flight Toolkit - SimDataEditor -Request Hi Steve Would you please consider, adding the following functionality - - A button to copy the current LLA to clipboard ? - A text entry field, & matching Monitor/Submit button, - To submit any variable, to monitor its current status. Latter to...
  15. BASys

    Flight Toolkit - AddonBuilder - Error Trapping - Lua scripting - Bracket matching

    Flight Toolkit - AddonBuilder - Error Trapping - Lua scripting - Bracket matching Hi Steve AddonBuilder successfully/nicely traps many errors. As released, v1.0.25.0, doesn't yet trap for mismatched bracketing in Lua scripting. Example - Currently fails for mismatched bracket error -...
  16. BASys

    Flight Toolkit - Porting FSX models - As either \SimObjects\Misc\ or \SceneryObjects\MissionObjects\

    Flight Toolkit - Porting FSX models - As either \SimObjects\Misc\ or \SceneryObjects\MissionObjects\ Steve - I'm trying to create some cargo objects for use in mission-jobs. Some are - \SimObjects\Misc\ Others are - \SceneryObjects\MissionObjects\ What is the - - Correct procedure/action for...
  17. BASys

    Mission - Jobs - MobileSceneryObject - AttachedWorldObject - ObjectReference

    Mission - Jobs - MobileSceneryObject - AttachedWorldObject - ObjectReference Hi Folks I'm looking for a consistent, on-ground, aircraft-relative, placement solution. Effectively, every aircraft type, when parked, has a unique Y axis, & P angle, combination value, for their model origin...
  18. BASys

    Mission - Jobs - EnableRequirements - CareerRequirements - get_airport_ident()

    Mission - Jobs - EnableRequirements - CareerRequirements - get_airport_ident() Hi Folks Flight's UI airport panel has full access to any airport's AFD data. e.g. airport - name, ident, elevation, runways, comms, etc, etc. In Flight's UI mission/jobs panel - I can get the ICAO for the job's...
  19. BASys

    Flight - Missions - Lua - varget - Exposed vars

    Hi Folks Any suggestions/help/code would be much appreciated. N.B. Following examples only show RHS of variable assignments. From looking at various mission's xml scripts I can see data being extracted for use in calculations, e.g. varget('S:Performance.MaxTakeoffWeight', 'pounds') Above...
  20. BASys

    POLL - Test - Guest Access

    POLL - Test - Guest Access
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