Search results

  1. dva51

    FS2004 kneeboard

    Hello to all :) I open this topic hoping to find someone who can help me to understand how to set up, within the kneeboard a sheet of "instructions", which appear in the window before the radio communications window; I've look for that without result, and I doubt that will not be connected to...
  2. dva51

    FS2004 black texture in Generic Building system

    greeting to all first, I open this post repeating what has already been written in a previous one (Error compiling generic buildings), where I can not find answer, perhaps because a little bit old; anyway: ...quote ... first of all thank you very much for your Generic Building application I used...
  3. dva51

    FS2004 question on GMax/Motion function

    Hi guys I developed a movement of a "rower" on a rowing boat, with over ten movement points (tick18), choosing a low number of frames (50) reasonable with the rowing loop. I then imported this model in motion where to do it "travel" and with a number of frames appropriate to the length (800)...
  4. dva51

    FS2004 problem with AI seaplane traffic

    Hi to all :) following the suggestion (reported on below) of "gadgets" user, I'm re-posting in Aircraft Design area the following, already sent in "AI Flight Planner" section. We are asking again FOR AN HELP to free us from a problem which, alas, we can not solve the AI traffic (VFR project on...
  5. dva51

    FS2004 AI seaplane traffic : unsolved problem

    Hi to all :) we are asking again FOR AN HELP to free us from a problem which, alas, we can not solve the AI traffic (VFR project on Como lake). Although we posted a first preliminary version, unfortunately after takeoff the aircrafts crash (disappear) against the mountains surrounding the...
  6. dva51

    FS2004 AgenT use

    Hi all. :) I'm using AgenT v.0.1 autogen program, that runs fine with houses, row houses and vegetation. I also use Library Object menu, but I did not understand :confused: if there is the possibility to define and place directly the wanted object: actually the placing of the library object...
  7. dva51

    FSX FSX Italy Mesh at LOD13 for free

    :) Dear FSX developers and users following the recent Mesh for FS9 Western Europe already posted, with great pleasure I'd like to inform you of the availability of :eek: the new Mesh for Italy at LOD13, free for FSX by the great :wizard: Daniele "Thequila" Lanfranchi...
  8. dva51

    FS2004 free West Europe Meshes

    Hi simmers! :) :wizard: An exceptional news for all lovers of the flight simulator: the Meshes for free :D of the land for all of Western Europe! (FS9 just now and soon for FSX) The result of the charthusian work of Daniel Lanfranchi :wave:, this work is available for free to all those...
  9. dva51

    Descent calculator

    :) Hi to all Could somebody indicate where I can find a tool for descent calculation? Let say: by input of hight, speed and distance it should return descent ratio. I'm sure it exists, :( but I'm not able to find it. thanks in advance :coffee:... Taking also advantage of this...
  10. dva51

    FS2004 small simple library

    :) Hi developer friends after receiving help in this :wizard: (http://www.fsdeveloper.com/forum/showthread.php?t=123586&highlight=aldo&page=2) and other forums I started making some object :stirthepo, and now we can count 66 in my small library. Thinking it might be of interest to someone, I...
  11. dva51

    FS2004 High Winter texture problem

    :) Hi all we discovered a strange problem in some scenery inside our project (VFR on Lario, http://dl.dropbox.com/u/38829151/FS9/VFR%20on%20Lario_6.pdf), under construction. As you can see in the enclosed picture, in high winter time FS9 does not shows the same HW textures, but mixes the HW...
  12. dva51

    FS2004 How to modify AI route and flight level?

    :) Hi to all we are caring to a free project (VFR on Lario) and we try to add an AI traffic :eek: on it. The goal is to place 5 water airports / runways creating an hydro traffic between these. We did that but, after take-off and initial climb to approx 2200 fts level, (let consider Como lake...
  13. dva51

    FS2004 GMax multiple animation

    :) Hi developers I found a strange problem building a scenery for italian Como lake (VFR on Lario project). The issue is to create a ferryboat connection between two piers (Bellagio and Cadenabbia; plan: there are one ferry, three cars and a bus; the vehicles start from ground, pass through the...
  14. dva51

    FS2004 SBuilder libraries

    :) Hi to all and sorry if this new Thread is similar to existing one, if any :o I'm just beginning to use Sbuilder (FS9) and I added some trees libraries, without any problem :) Now I'd like to add the corresponding thumbnail in the active library where missed. (i/e [Landmarks]). To do...
  15. dva51

    FS2004 How to increase the Autogen trees

    :) Hi all During the "VFR on Lario" development, we did not understand how to increase the number of trees placed with Annotator. The only way we know, at the moment, is to place a lot of small rectangles in each of terrain bloks, while the other suggested way (to put smaller rectancles inside...
  16. dva51

    FS2004 failure GMax exporting night texture

    Hi friends:) I cannot solve a failure problem :confused: when I try to export a model after use of night textures (_LM):mad:. If some of you, more skilled than me, can help me to find the solution, I'll thank him very:p very:p much! The following links include GMax and the related Texture...
  17. dva51

    ScenProc availbility

    :) Hi all & Arno I understood ScenProc runs for FSx; is it a version available for Fs9 too? thanks in advance Aldo and Daniele
  18. dva51

    FS2004 Autogen/annotator question

    Hi to all:) we're, working on a new Como lake scenery, with photoreal multi-seasonal textures ; I added first some objects/buildings GMax made and, then, we're filling the area using SDK Annotator. As the Autogen result, closed to the placed objects, nothing is done :confused:: I'm assuming the...
  19. dva51

    Animation speed

    Hallo to everybody! :) I attach to this GMax discussion, as I'm going on with some experiments with "motion". I'm at the beginning and I'm not able to understand :confused: if & how the scroll speed can be reduced (I see in GMax different factors, with minimum 1/4, but I also see it only for...
  20. dva51

    FS2004 why FS9 put me out?

    Hallo to everybody:) I just like to understand (and solve, of course) a problem that repeats many times :( (some time at home/i3, GeForce, and a lot of time here on vacation/pentium4, ATI Mobility radeon 9700). After the compilation of the files to bgl, substitute in their Addon Scenery...
Top