• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. jmig

    Gentlemen: I really need help with MSFS 2020

    Thank you Risuali45 for taking the time to help me. I used your redo to try and make the scenery but MSFS froze on me. No matter, I will take what you did and work some more. For the life of me, sooner or later, most likely the latter I will get this to work. I know I have to be doing something...
  2. jmig

    Gentlemen: I really need help with MSFS 2020

    Thank you Yohan for your help. I am not sure I knew just what I had to do to change the object name, however, I did it a couple ways and none of them worked. The compiler is still not reading the xml file correctly and generating a bgl. That isn't my biggest issue, however. If necessary, i can...
  3. jmig

    Gentlemen: I really need help with MSFS 2020

    At age 70, I was proud of myself. I had managed to learn Blender, ADE, and Model Converter X well enough to upgrade some of the local airports and scenery in the area. Now, three years later, I feel like an old man who's brain had atrophied to the point where the rocking chair is my destination...
  4. jmig

    Building not showing up in MSFS after saving

    Thank you. However, I am now more confused. I thought the Build process gave you all of that? What I posted is what I had after running the project process and saving the scenery. I could see and manipulate the objects, so they were there. Why didn't the sim save them correctly? John
  5. jmig

    Building not showing up in MSFS after saving

    I an trying to update my local airport with buildings I built in Blender for P3D. After creating the building to meet MSFS requirements, I used the editor to place in where I wanted it and then saved it as scenery. All looks good (to me) when I looked in the Community directory. However, after...
  6. jmig

    Tutorial on building airports in MSFS

    Will this help? John https://drive.google.com/file/d/1PCzBnFKNLix-i2YC7mUxtPAnxoCsN0cC/view
  7. jmig

    MSFS [GUIDE] How to create custom aerial scenery

    Thank you Augustin. I got it working after you told me how to make a new package.
  8. jmig

    MSFS [GUIDE] How to create custom aerial scenery

    Thank you for the tutorial. It was very helpful. I do have a question, however. I have gotten tot he last step, Compiling in MSFS and have hit a wall. I cannot figure out how to get the "Add package" dialog. I don't see it in the Developer tools. Nor, do I see it in the SDK tools. Where is it...
  9. jmig

    MSFS Blender to MSFS Exporter on day one?

    I too would like to add my thanks. While I am not in the same building with Bill, Deano, and others. The thought that I might be able to recreate my local airports in 2020, excites me. I will be contributing to the fund.
  10. jmig

    UV map and exported dae/obj files not showing textures in MCX from Blender

    Doug, You are correct in your understanding of my process. I am sure there are easier and better ways of doing it, but I don't know them. I will work with Blender to see why the texture didn't show on this end. I just saw on Bill's video the suggestion to delete the underside of the building...
  11. jmig

    UV map and exported dae/obj files not showing textures in MCX from Blender

    Sorry to have taken so much time to get back. My wife and I went on a road/hiking trip today and I just returned. From what I read, I think the problem is on my end, due to a lack of knowledge and not knowing what the hell I am doing. I do not recognize the Operator Presets dialog you posted...
  12. jmig

    UV map and exported dae/obj files not showing textures in MCX from Blender

    Dang it Doug! I get a plain box. No numbers. ???? I don't know if I should be happy or not. :) Please try this object. It is one of the buildings with which I am having trouble.
  13. jmig

    Video Tutorial Series for Creating Scenery with Blender

    Bill, I am glad I am having a texturing problem. It brought me here and I saw this thread. I have bookmarked the link and will be viewing each and every video. I remember how informative that video you did, a few years ago, on the rustic house was. I know these will be most enlightening. Thank...
  14. jmig

    UV map and exported dae/obj files not showing textures in MCX from Blender

    All of a sudden my UV maps aren't working. I am making simple building models in Blender and exporting them to dae or obj files. When open the exported file in MCX and add the textures in PS they don't show on the model. I, as far as I know, am not doing anything differently than before. I am...
  15. jmig

    Photo01.bgl background does not show in V5, or it shows red and black.

    Thank you for the exploitation and link. I had read that once years ago. Obviously, I had forgotten much. I have just reread the entire document. John
  16. jmig

    Photo01.bgl background does not show in V5, or it shows red and black.

    After struggling with my airport background not showing for almost a week, I solved the quandary. I had decided to let the problem sit for a while and to just fly for fun. Using a new freeware aircraft by the talented contributor of freeware, Robert Chardson, I took off from my home airport. As...
  17. jmig

    Photo01.bgl background does not show in V5, or it shows red and black.

    I have been fighting this for two days. I have tried everything I know to try. Searching the web didn't result in any ideas. I compiled with v5 resample and V4.5 resample. The backgrounds shows in V 4.5 just fine. But, as the title says, in V5 I get a red and black background, red for the...
  18. jmig

    MCX won't remember textures.

    I got it working...well, I am getting it working. :) I re-saved the textures as 32 bit from 24bit and then saved the new bmp files as dds. They now show in P3D. Thank you, once again, for all your time and help. You got this old man through a frustrating time. I appreciate all you did for me. John
  19. jmig

    MCX won't remember textures.

    What bit should bmp files be? 16bit?
  20. jmig

    MCX won't remember textures.

    I am wondering that myself. The files were created in Photoshop and converted to dds via MCX, which I am assuming uses image tool. In the past, I used PS to write the dds files directly through a Nvidia plugin. However, that plugin hasn't kept with Photoshop's progress and changes. Besides...
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