• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    MSFS Animated Flags for you

    ANY COMMERCIAL USE IS PROHIBITED Dear guys, as gift to all the help i got from you over the years, i'm pleased to share to whom is interested my animated flags (4 animation according to wind speed and wind direction) to use them, place the files in PackageSources\Simobjects\misc in your...
  2. M

    MSFS Bone Animation wrong in msfs

    I'm trying to solve this problem for days without luck In Blender i'm animating a cylinder (windsock) with bones The animation Is a typical Windsock movement, the windsock start from down (180 degree) position, goes up a Little bit (150/120) and than back down. If msfs, It start from 90 degree...
  3. M

    How to get rid of snow over aprons?

    So much snow Is coming... Did anyone get how to plow aprons? Looks like (to me) the only option is making them really dark :( Any suggestion? Inviato dal mio Mi 9 Lite utilizzando Tapatalk
  4. M

    Trento Mattarello (LIDT 2007) released on Avsim

    My work is finally published on Avsim, and I would like to thank you all for your usefull help, especially Arno! file on Avsim is LIDT_2007.zip some pics Wait for some feedback from you, experts ;)
  5. M

    Weird problem with separation plane

    Problem: the last third of the runway edge lights must be yellow (in the direction of the airplane) instead of white Solution: SEPARATION_PLANE and lot of tweak! Following the skills acquired in this thread http://www.fsdeveloper.com/forum/showthread.php?t=2870 i came to this code 1...
  6. M

    Random effect display

    I want to place some random effects in my scenery using GMAX and Attachtool-. I took a look at the SDK and found the RANDOM parameter. Wow!So, I edit user properties like this: ... <Effect effectName="fx_VentSteam" effectParams="RANDOM=10,1;"/> ... but none of the edited effects...
  7. M

    Shadows on ground polys

    I have a strange problem with my scenery. I have made my ground (ground, runway, taxiways, markings, dirt at separte layers) with fs2k2 style code and it works good. Then, I've added AFCAD to harden some surfaces, but I've noticed that MY aircraft shadow (note that AI are working well)...
  8. M

    Fire truck animation

    Hi, I'm here again with a new question. The airport I'm working on is open only during day time. So, at 8.00 am a fire truck runs out from an hangar and goes on the apron. At 6.30 PM it goes back to the hangar. The 2 animations are pretty easy to do in gmax. The problem is moving them to...
  9. M

    Between contition for animated windsock

    Hi!. First of all I would like to thank you again for your usefull help. This site and this forum is like founding a goldmine! I'm near the last step into creating my first "well made" scenery: adding a good animated windsock is still a problem without vertex animation, but I got decent...
  10. M

    Separation_plane

    Hi you all! I' ve just completed my custom ground, so I've started making runway and lights. Everything was ok until I met the SEPARATION_PLANE... My goal is to make those double sided lights at both end of the runway (something like this...
  11. M

    flickering apron

    I know that this has been discussed lot of times but I'm unable to obtain perfect ground polys using gmax I've tried in some ways... - make a simple plane in gmax, convert it to an editable mesh, create a zbias_andsoon material, apply it to the plane, compile and...huston, we have a...
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