• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. NovemberIndiaCharlieOscar

    MSFS Giving up on MSFS…

    I have developed five airports for Microsoft Flight Simulator 2020 all of which worked flawlessly up to Patch V1.16.2.0. Now, two of these airports works flawlessly, but the other three causes MSFS to crash to the desktop and I have no idea why. It is not that I am doing anything funny. All my...
  2. NovemberIndiaCharlieOscar

    MSFS Anyone else have issues with patch

    Ever since installing the patch, some of my addon airports are now crashing to desktop. No idea why. They all worked find yesterday before the patch, but not now... No idea what Microsoft did... It is also not all of the airports, but only some of them. There is only one way to design scenery...
  3. NovemberIndiaCharlieOscar

    MSFS Texture failed to convert [SOLVED]

    I have a little mystery that I just cannot solve. I have two buildings in Blender. I designed these buildings for FSX using FSDS, but I convert the MDL's to Collada files using Model Converter so that I can import them into Blender. This has so far worked flawlessly for several hundred objects...
  4. NovemberIndiaCharlieOscar

    Beacon Light Effect

    I am trying to create a beacon light effect that will only be visible from the one side. I can do this with the BGL_LIGHT command in ASM, but since MS is abandoning this command, it may be stupid to continue using it. One of the airports I am working on have yellow flashing lights next to the...
  5. NovemberIndiaCharlieOscar

    Airport Refueling Truck Tip

    Apparently airport fuel trucks are only allowed to travel a certain distance. I am working on this one airport where the passenger terminal is at the one end of the runway and the general aviation area is on the other. I positioned my fuel trucks close the passenger apron, because that is...
  6. NovemberIndiaCharlieOscar

    Boundary Fence Command

    The following command will produce a wire fence around an airport: <BoundaryFence profile="{02D65B05-F752-47a3-83AF-D570243EB3EE}" > </BoundaryFence> Does anyone know what profile to use to get a concrete wall instead? Regards,
  7. NovemberIndiaCharlieOscar

    Jetway/Excluding Library Objects - FSX

    I have added two jetways at a local airport in FSX. No problem, they work/animate just fine. My problem is the exclude file! As soon as I use excludeLibraryObjects = "TRUE" in my Exclusion Rectangle, then all the library objects, the default MS objects as well as the library objects I have...