• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results


    How to add Satellite Background Image on Blender 2.8?

    Hi, I wanted to add Satellite Background Image for scenery development using EMPTY > BACKGROUND IMAGE. I tried the method stated here but Blender 2.8 doesn't have the Dimensions tab. How can we do this for Blender 2.8?

    P3D v4 PBR Object only showing diffuse color instead of texture

    Hi, I have been trying to create some spheres and experimenting PBR metallic and smoothness value changes. When i export my spheres, I only get diffuse colour in P3D instead of the texture color. The texture colour is shown only if the diffuse colour slot in MCX is set to white (255,255,255)...

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Hi, I have made my airport surrounding area flatten. But it has a mountain in middle (refer the images below): , in Sim P3D v4.5: Hope someone could help. Thank you.

    Need .x file exported from 3DS Max using latest P3D v4.5.12.30293 SDK

    Hi, Recently, I have requested Arno to have a look into the latest SDK. He said it seems there are new features might got added especially on PBR materials part. Since we both don’t have 3DS Max software we couldn’t produce the .x file. I hope someone who has it could help produce the .x file...

    How to get the path of installed P3D version via code from registry?

    Hi, I would like to get some info based on the code below. I wanted when running this script via .cmd, it will look for the registry of P3D installed on our pc and will copy the path and paste it to the red fonts in the codes below. @echo off REM Batch Script for Prepar3D V4 REM Add the...

    P3D v4 Parts of Airport GP are missing

    Hi, I have tried making the airport background flatten using ADE. But still the GP are missing on certain parts. Any idea how to solve it? Thank you

    P3D v4 Material settings for chrome reflections in Blender2FSX/P3D toolset?

    Hi, Can anyone share the material settings for chrome reflections of a metal model? Example: Thanks in advance.

    P3D v4 [SOLVED] IVAO MTL add-on xml code for P3D v4

    Hi, Recently BVAI model matching by Boston Virtual ARTCC for VATSIM was released (in beta). The process of the installation is pretty easy and simple. It works perfectly in the simulator. You may find more info from their forum here. You may download it from here. So, I was trying to do is the...

    Blender2FSX/P3D (v0.9.5 onwards)

    Hi everyone, I am glad to inform that the update of the Blender2FSX/P3D is here now. After viewing message from Kris (here) stating he is facing some health issues and not been able to do much more on the Blender2FSX/P3D tool-set, I have tried to continue developing the toolset. I would like to...

    FSXA Blender python script for custom colour picker [SOLVED]

    Hi, I would like to get some info if anybody can help me create some custom color picker script which will be positioned under Material panel in blender. I want to position it under the red line as in the image below: Code sample from other source: import bpy class...

    How to create PBR Combined (TextureName_C) Texture?

    Hi, I would like to know how can we create PBR combined (TextureName_C) texture for Flight Sim World use? Hope someone can help me on this The SDK (http://fswsdk.dovetailgames.com/art-authoring/physically-based-rendering.html#TOC-Combined-Map) has the related info but i am not quite understand...

    FSW How to create PBR Combined (TextureName_C) Texture?

    Hi, I would like to know how can we create PBR combined (TextureName_C) texture for Flight Sim World use? Hope someone can share the procedure. Edit: The SDK has the related info but i am not quite understand the procedure...

    P3D v4 How to make asphalt bump on top of other GP texture layers?

    Hi, Can anyone suggest how to make the asphalt bump to be on top of all other texture on ground poly as in the image? Thank you, Manochvarma Raman

    P3D v4 What are the settings to make specular alpha channel works?

    Hi, I would like to make my GP to shine with my specular map. But when i tried to change the darkness of alpha (Black to white/grayscale), it seems doesn't make any change. So, can someone guide me what should be the settings of material in MCX to make the specular alpha works?

    P3D v4 Runway Asphalt flickering

    Hi, Can anyone let me know what cause my runway asphalt texture flickering (some sort of noise). I have attached a video (file size only 3.67mb) in this link: https://drive.google.com/open?id=0B25o01iJUSdvRkZibW9fYVZlZUk Hope someone can help me.

    FSX:SE Hide surface draw in simulator

    Hi, I am trying to hide the apron and taxi link surface in the FSX. I have unselect the "Draw surface" and "Draw Detail" button but i can see the surface in FSX. In P3D v4, it is hidden. Hope someone can help me. Thanks, Manochvarma Raman

    P3D v4 Model Altitude problem with MCX Earth Curve Correction

    Hi, I am trying to export ramp light model. But when i do earth curve correction, the model start to sink. Step 1: Set altitude (10.668m) in Earth curve correction screen and altitude (10.668m) in convert wizard screen: Result: Sink model Step 2: Set altitude (10.668m) in Earth curve...

    FSXA How to set correct texture resolution for Ground Poly?

    Hi there, I am trying to map texture to my airport runway ground poly using blender. What i found in the sim is, the texture creates too many tiles on the runway and it doesn't look nice. If i reduce the UV unwrap scale, the visibility of rocks in the runway are too strong. If i increase the...

    P3D v4 Effect offset from the actual position

    Hi, Recently i tried creating effect using blender attachments and convert using MCX. What i found is, the effect is far away from the actual position. I have tried all the other options in the Earth Curve Corrections too. Image 1: Green cirlcle offset position, Yellow circle = actual position...

    FSX:SE Effect Not showing in simulator

    Hi there, I am using FSX:SE and currently all the effect (from the 'effect' folder in FSX) not showing up in the simulator. I have tried to verify the integrity of my game file via Steam app and still the effect not showing up. Can someone guide me why does it happen so?