• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. N2056

    Thorp Update 8/2/20

    I have been working on many things that involve fixing stuff I realized was messed up. That is pretty much resolved. This week the additions are some detail additions for the VC, and I made the bits for the shoulder harness to attach to.
  2. N2056

    P3D v4 Thorp Update

    The intercom is done, along with the CO2 monitor.
  3. N2056

    Thorp Update

    I have been working at getting my workflow down with Substance Painter and have also been adding more stuff in the engine compartment. I now have fuel and electrical systems installed. There is still a bit to add to them, but here is where I am at...
  4. N2056

    Thorp Update

    In the interest of not making folks plow through a long thread I am shifting to individual updates. The project has moved to P3D version 4.5. I am working on PBR materials and learning Substance Painter.
  5. N2056

    P3D v4 PBR Material Question

    I am working on incorporating PBR materials on my project. I am now able to assign materials in Max and see them in sim. I am trying to understand what I need to do with my existing textures. I assign my diffuse texture in the albedo slot and it shows, but the alpha layer no longer seems to have...
  6. N2056

    3DS Max PBR Material Error

    It seems to work correctly if I start a new scene. I made a sphere and got a PBR material on it with no error message.
  7. N2056

    3DS Max PBR Material Error

    I am trying to experiment with PBR materials on my current project. I am using max 2015. When I select "Prepar 3DPBR" in the material editor i get this. Any ideas?
  8. N2056

    P3D v4 Odd Shading

    My project did not have this problem in P3D 3.4, but when I moved up to the current version it now looks like this. The materials are not PBR, at least not yet.
  9. N2056

    Substance Painter

    I am considering getting this program. I would be interested in feedback from anyone out there using it currently.
  10. N2056

    P3D v4 A2A Rain Effects

    A2A made this availible a while back. I am trying to use this for my Thorp T-18. So far I have had no success. Has anyone here used it?
  11. N2056

    Setting up Max for 2 SDKs

    I finally decided to get into P3D v4. I still need to work in v3 at times. How do I set up Max so I can use a shortcut to open it with v3 tools or v4 tools depending on the version I want to work on?
  12. N2056

    Shaking Gauge Needles at Idle

    Thanks Tom. The concept makes sense. I tried the code but it is not working in that I have no movement at all. I'm playing around with it now.
  13. N2056

    Shaking Gauge Needles at Idle

    I would like to include this feature in my current project. I have a start using the rocker arm animation, but it needs to fade as the rpm increases. Any advice on how would be appreciated.
  14. N2056

    Thorp T-18 Redux

    I have been working on more cockpit stuff, and I am getting close now. The pilot figure is the last big thing I still need to do. No idea when it will actually be done though. ;)
  15. N2056

    Sikorsky S92 (FS9/FSX)

    Pretty sure there is no point in keeping this thread going.
  16. N2056

    Thorp T-18 Redux

    Still working on it...
  17. N2056

    MSFS -Everything you know about upcoming Flight Sim from Microsoft-

    So I go to look this over and I come across this..."Wandering into the grass of irrelevancy attempting to flush out the rodents of inaccuracy in order to bring you the “real news”. " While waiting to see if my interest needle will ever come off the zero peg I'll toss another bag-o-popcorn into...
  18. N2056

    Colonel Killed in Vietnam War Finally Came Home...

    I can't imagine the emotions felt by his son during that flight. In a way I'm thankful for that. Lots of dust in the air here...
  19. N2056

    MSFS -Everything you know about upcoming Flight Sim from Microsoft-

    After 20+ years of constantly re-learning for each new version I finally decided recently I'm not going past where I am now. I have enough to keep me happy making planes for a long time. Microsoft lost me at Flight!
Top