• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. KL791

    ZUUU Chengdu Shuangliu Intl' Airport WIP

    I will take a look on diverse drives where I could have something hidden.
  2. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    A work around for the Great Lakes was released last night: Global AI Ship Traffic Great Lakes It places ships on the Great Lakes despite the bug putting all AI ships at Ocean level despite the route being on a high altitude lake or river. Models in the package by Alberto Garcia...
  3. KL791

    ZUUU Chengdu Shuangliu Intl' Airport WIP

    I used to fly a lot to Chengdu and if you miss pictures I might be able to dig up something.
  4. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    V2.10 of the Global AI Ship Traffic was uploaded to Flightsim.to last night. We are still "Just" with quick fix models, but now there is more diversity as we now rounded 1050 models. Next up today will be a separate launch for the Great Lakes. French navy units - in the foreground D640 by...
  5. KL791

    MSFS The port of Hamburg in MSFS

    Congratulations Manfred, I had a nice flight over the harbor this evening and the level of detail is just amazing.
  6. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Thanks :D The first part of the quick fix is now out on flightsim.to - work will continue to get all ships over to native format and then wakes, lights, animations, hard decks.... guess we won't be bored anytime soon....
  7. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    With a lot of help from Didier @Lagaffe And the first Royal Navy model to be converted... HMS Duncan And further ahead of her, HMS Dragon with the hangar closed And enjoying the same windy weather South of Plymouth an Ulstein X-bow Beta test has gone well, no major issues have been...
  8. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    I like when the wishes comes with documentation included :D Anyway... Now first we ened to finish our quick fix for MSFS... still two weeks work despite sending around 600 ships in beta test today.... Next up we need to get the wakes and other effects included.... then, and only if Asobo does...
  9. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Excellent news :D I will be far from MSFS the next 9 days except my friends GIMP and Blender working on converting files... it is good to fall asleep on.... but once I am back I will join you experimenting.
  10. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    It seems to do and that on very different systems. Just missing some VR feedback. Just passed 130 ships converted.
  11. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    I'm am packing a beta test now... But that is just the first 70-80 ships to see if it works with larger numbers on different systems.
  12. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Given all the troubles after SU5 we are now speeding ahead with the quick fix... So far it seems to work no more texture mess, no stutters but the big test will be this afternoon with 50+ ships...
  13. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    I will try to test this evening, but it still doesn't explain as the ship models actually have unique textures based on ship names - in worst case we would just see many of the same ship. But the loading of the first texture with that name was probably the case before SU5 where we always ended...
  14. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Just need the wake, but Didier (Lagaffe) is helping out so I guess we will get there in order to release the first native package by the end of next weekend. Still I hope the issues with texture mixing will be resolved so the carry over package will continue to work until we get to the end of...
  15. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Hi Manfred, I was just testing native ferries in New York last night and after getting the package right.... a missing point in the compilation took three hours.... but after that they showed up on time and place. I will pack another package tonight and then I will tell you have to pack and send...
  16. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Will do... but their answers regards to AI so far have been short..... Not too high on the agenda I suppose, even if I guess for many it is important for the immersion factor Certainly somewhere it "forgets" where to look for the right texture...
  17. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Hi Didier, I think the issue is different - the sim engine simply picks textures from a completely different simobject at random. It can be inside the Global AI Ship Traffic or another folder with simobjects - e.g. aircrafts - at one test run everything okay - during the next the texture...
  18. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    After a trip over the Atlantic looking down to see if there were any ships in the real world I am now back with MSFS updated to SU5 and I spent the evening and the morning testing. Just to make clear the basic assumption for the below - I uninstalled all add-ons before updating to SU5 and then...
  19. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    I don't think there is any issue in doing that - of course as mentioned by Brent sometimes these models require so much optimization that it isn't worth the effort - but as long as rights are respected then in principle models can come from whatever source.
Top