• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. A

    Hi, I understand you are very clever when it comes to understand the panel cfg and aircraft cfg...

    Hi, I understand you are very clever when it comes to understand the panel cfg and aircraft cfg in the MSFS ver. SU5 1.18.14.0 / I am trying to import an aircraft and externally it look OK but the cockpit is crap- would you be interested to provide som help here? Akki
  2. A

    Getting weird errors loading FSX model in MCX

    Thank you anyway
  3. A

    Getting weird errors loading FSX model in MCX

    Arno- do you see an opportunity to continue to improve gauges and have some clickable functions working- I have now atleast a stabile (no CTD) aircraft and the Gauge folder doesnt look to bad but need manual inputs I guess?
  4. A

    Getting weird errors loading FSX model in MCX

    So I did-worked perfectly, thanks! The next issues are the gauges/panel in xml to html etc. Loading the Interior mdl now into MCX create NO errors, just a few warnings. See below the result. In addition I killed all mouse rectangles clicks to avoid CTD so the plane is a dead parrot. I guess...
  5. A

    Help with services.xml

    Just "0" nothing else.
  6. A

    Getting weird errors loading FSX model in MCX

    If you refer to the MSFS SDK it is 0.13.0.0 . I have changed national settings frpm Swedish to US to eliminate the Error decimal sign , /. Thats OK now just to have the next error regarding the SDK? I dont have FSX anymore, just MSFS - can I refer to that SDK instead- if yes, how....?
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    Help with services.xml

    Yes, you need to edit the xml-file from Services: under services in the xml at different positions put "0" to frequency i.e. for instance under Small PushBack services. Place this mxl file after saving under AirportServices in thePackageSources and run Save and Build for the airport in question...
  8. A

    Getting weird errors loading FSX model in MCX

    Trying to prevent that the mdl_interior file cause CTD by changing the event to NO by mousclick rectangle I am however not able to "save" the new mdl file properly-how do I do that?
  9. A

    Getting weird errors loading FSX model in MCX

    "you need to update location of the modeldef.xml file in the options" - exactly what do you mean here? Wanted to enclose the Interior but it appears to be to "large"
  10. A

    Getting weird errors loading FSX model in MCX

    OK, Interior mdl (enclosed). I am trying to figure out why the plane is corrupt in MCX.
  11. A

    Getting weird errors loading FSX model in MCX

    Loading mdl from a FSX aircraft in MCX create the following errors I can handle, the shown graphic model gets corrupt- can I get help with that here? In MCX the following two error occurs: 1) wont load/read the modeldef.xml properly 2) " $j35_1024_13 is a dynamic VC textures and wont be...
  12. A

    Cockpit panel configuration in MSFS

    I find the Microsoft SDK quite confusing when it comes to the cockpit panel configuration: what to do with the FSX bmp´s och xml-files, are they supposed to be translated into DDS and Html- files? Any tip or advice warmly appreciated. Akki
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    MSFS [GUIDE] Converting Aircraft from FSX to MSFS

    I´ve tried to convert a Swedish airforce aircraft with the Legacy program but in legacy option mode it turn the aircraft upsidedown...and the panel is crap- what can I do?
  14. A

    MSFS default scenery issue- night lights editing?

    Thanks, yeah, found that option now! Great. Placed lamp stands where the default no editable lamp spots are....
  15. A

    MSFS default scenery issue- night lights editing?

    If I start the sim and select the airport nighttime, loading the project the daylight occur again- do you mean after that I can select nighttime when having the project loaded?
  16. A

    MSFS default scenery issue- night lights editing?

    Is there a ay to make them "visible" in devmode to be able to place lamp posts correctly?
  17. A

    MSFS default scenery issue- night lights editing?

    Sorry if misplacing this thread-please move if needed. I have discovered peculiar lamps lighting during night at in particular airports over parking spaces and sports facilities which I can not eliminate during my efforts of modifying a minor airport according to the present SDK. Is there a way...
  18. A

    Scenery conflict after 1.17.3.0 update - Landmarks

    Great thanks! Works perfectly! Finally when understanding the Content folder I got it right.
  19. A

    Scenery conflict after 1.17.3.0 update - Landmarks

    A fix is provided through an update however need to be handled by Microsoft/Asobo market place first.
  20. A

    Scenery conflict after 1.17.3.0 update - Landmarks

    Great thanks for this comprehensive explanation, I will try to contact FlyTampa. I am not able to localize the bgl behind the bridge so this will be my solution. Thanks, Akki
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