• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. jpfil

    MSFS Impossible to load type...

    Hi, I am making a other attempt to use ADE. In the opening I have this warning and the launch stops there. It's in French (I and my pc display are francophone), but I think you'll recognize the warning. Thanks
  2. jpfil

    ADE Impossible to load type...

    Hi, I am making a second attempt to use ADE. In the opening I have this warning and the launch stops there. It's in French (I and my pc display are francophone), but I think you'll recognize the warning. Thanks
  3. jpfil

    MSFS Brownish texture for runways, taxi and aprons

    Hi, I converted the CYHU Saint-Hubert FSX native scenery for FS2020 (near Montreal, Québec). Everything was ok since its installation. But this is what is displayed now. Whether the scenery is present or not in the Community folder : the runways, taxis and apron are brownish. When the scenery...
  4. jpfil

    MSFS Simple effect attach

    Hi, Is there a way to attach an FS2020* effect to an object**? Not editing effect, but simply attach. * Present in C:\Users\Proprio\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\fs-base-effects-legacy\effects folder ** Present in my...
  5. jpfil

    MSFS Lighthouse light

    Hi, I tried the rotating light for my lighthouses. The effect is beautiful but disappears after only one mile! As my goal is not for style but above all to represent reality I needed another way to increase the range of light. So I opted for the "Has beacon" option and an attachment point on...
  6. jpfil

    Lag and freeze in developer mode

    Hi, In normal mode I run FS2020 in Ultra settings. But in developer mode, the sim lag then freeze, even in low settings. I use a game pad to control the camera in developer mode. Its appends when I work on a ligthouses scenery (I add airport beacon instead the ligthouse light). The...
  7. jpfil

    Missing folder - Marketplacedata

    Hi, Since last update I have theese Package Validation errors in compilator : Missing folder : 'C\User.......\MarketplaceData Invalid format : 'accountSellerId' is missing. Invalid format : 'UseFirstAvailableReleaseDate' is missing. But the scenery compile fine and still exportable. Someone...
  8. jpfil

    ASOBO_normal_map-convention not found

    Hi, My scenery compiles correcty but I have this message : ASOBO_normal_map-convention not found. What this is meaning? Thanks.
  9. jpfil

    MSFS Add fx effects to Blender object

    Hi, With the help of other developers I modeled a rotating prism with two projectors and added it to my lighthouse. The effect is wonderful. Unfortunately, the light effect disappears a few nautical miles away. I tried with a flashing light but the light goes off the same way. The FS2020...
  10. jpfil

    MSFS Several airports in the same scenery folder

    Hi, I am starting to create the Quebec's collection of hydrobases. I put two airports in the same scenery file. FS2020 recognizes them without problem. I plan to add about 30 other seabases. Is there a constraint to putting several airports in the same scenery, in order to reduce the...
  11. jpfil

    Wonderfull tool for FS2020

    Arno, A few words to tell you that your MCX is a wonderful tool for quickly and efficiently converting FSX textures, models and libraries to FS2020. A big thank you!
  12. jpfil

    Removing trees

    Hi, I want to remove autogen trees. I trace polygon around theese, select Vegetation in Properties then put the density slider to 0. But the trees remain. I read on other post that they should desapear. My polygon tool works to delete buildings, to make terraforming, add or remove water...but...
  13. jpfil

    BGL from XML : witch GUI?

    Hi, I write a little javacsipt code that generate an xml code with random latitude, longitude and GUI. Then I compile the XML to generate a BGL file that put (or suppose to put...) a ship somewhere offshore of Bretagne. My XML code look like this : <?xml version="1.0" encoding="ISO-8859-1"?>...
  14. jpfil

    Collective won't move

    Hi, I bought three helicopter from Cerasim. Two work very well (Bell412EP and Bell222B) but the AS365 refuse to start. But my principal preoccupation is that the collective do not move. There is no lock system associated with. Collective of all my other helicopter and throttle of all my...
  15. jpfil

    P3D v4 Flatten or not [solved]

    Hi, I release the CYYY airport scenery built with FSX SDK. It well displays on FSX. But not in P3Dv4. Look the scenery in this screen send to me by a P3D pilot. You see the taxis and the end of the main runway (at left of the Maule's left wing). The scenery have a Flatten Exclude Autogen that...
  16. jpfil

    P3D v4 Flatten or not?

    Hi, I release the CYYY airport scenery build with FSX SDK. It well displays on FSX. But not in P3Dv4. Look the scenery in this screen send to me by a P3D pilot. You see the taxis and the end of the main runway (at left of the Maule's left wing). The scenery have a Flatten Exclude Autogen that...
  17. jpfil

    FSX Gmax - wrong texture

    Hi, I added breathing effects to my FSDS modeled whales. Here what I have done : Export my FSDS MDL in *.3DS file with MCX. Import *.3DS file in Gmax+FSTools. Apply GUID, smooth, animate my model and export the new MDL. For the first whale all went well : animation, effect and texture (remains...
  18. jpfil

    FSX Modeling Tool

    Hi, I am a FSDS user but to add breathe steam effect to my whales I have to use Gmax and FSX Modeling Tool. I successfully generate a *.3DS file from my FSDS MDL via MCX. In Gmax I found how to smooth and animate my whale. The next steep is to attach an effect. Someone knows a step by step...
  19. jpfil

    Whale breathe

    Hi everybody, I am working on whales MDL of my region (minke, fin and blue). I would like to add a breathing effect when the whale head emerges. Like the FSX default orca but I cannot examine the MDL in MCX but the MDL dont display and I cannot know the effect attached. Like the previous...
  20. jpfil

    Whale breathe

    Hi, I am adapting my minke whale MDL to make a real AI whale travel. My MDL is complete so it will be seen in P3D transparent water. For the AI part, I simply copy-paste OrcaWhale folder and replace the stuff by the minke one. For the MDL animation I simply made an up and down movement...
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