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Search results

  1. falconflyer61

    Is baking a ambient occlusion necessary if using PBR textures?

    Thanks everyone. I watched some videos on PBR and glTF and have an understanding now of how the maps work and where they are put in the materials tab for the MSFS plugin in blender. I am going to start by using PBR textures fron texture hub and texture some simple cubes using PBR. BTW does Bill...
  2. falconflyer61

    Is baking a ambient occlusion necessary if using PBR textures?

    Thanks, yes in my previous post I attached a small picture showing my blender materials menu with the installed MSFS plugin that was linked from this forum so I am good there. Next I am now going to just make a cube with PBR materials and see how it looks in MSFS..thanks for all your help. wish...
  3. falconflyer61

    Is baking a ambient occlusion necessary if using PBR textures?

    Fabian thanks so much for taking the time to explain this. Its all starting to come together a bit more for me now. I will just be making objects for MSFS so I see that since MSFS has native AO it will add the effect to the geometry on its own and If I include my own AO it will just overdo the...
  4. falconflyer61

    Is baking a ambient occlusion necessary if using PBR textures?

    Thanks for all the information. Bill Womacks videos are great but he is making non-PBR materials for Prepar3d using an older version of blender. Blender 2.01.0 MSFS plugin has several PBR texture map inputs. If I baked a AO map I'm not sure how would even apply it. Like I said I am very new at...
  5. falconflyer61

    Is baking a ambient occlusion necessary if using PBR textures?

    Ok, should I even bake a AO? or just import the model into SP?
  6. falconflyer61

    Is baking a ambient occlusion necessary if using PBR textures?

    Total noob question I know but Is baking an ambient occlusion layer necessary if using PBR textures in MSFS? I am trying to make objects like hangers and buildings using blender 2.91.0 I am finding texturing has a very high learning curve. Should I not texture with blender and use substance...
  7. falconflyer61

    How to make texture

    So actually it will be easier since I dont have to shadow, etc. I do understand PBR. Now its a matter of learning how to texture well with blender. I think I understand bake. I have the plug in. You can texture multiple surfaces and then bake to one UV?
  8. falconflyer61

    How to make texture

    Yes it is
  9. falconflyer61

    How to make texture

    Yes I think your correct. A combination of picture and hand drawn. Looks like it was a lot of work.
  10. falconflyer61

    How to make texture

    Look at the shadows and wood detail etc. Wonder how this is done
  11. falconflyer61

    How to make texture

    Thanks. I guess before I even ask about PBR the question is do you think this was a picture or hand painted? I worry about PBR later.
  12. falconflyer61

    How to make texture

    I am new to scenery design and appreciate any help. I am making a simple hangar and would like to make my own PBR textures for it. Was this texture made from a photo or do you think it was hand drawn? I know there are textures of steel siding but I want to add windows, hoses etc. Can you lead me...
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