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  1. falcon409

    Replacing a default Island with a photoreal version

    Two final images: 89D-3 by Ed Wells, on Flickr 89D-4 by Ed Wells, on Flickr Thanks again for the help!
  2. falcon409

    Replacing a default Island with a photoreal version

    Yep, that did the trick. Many thanks for all your help. I'll post another pic of the finished product in the morning.
  3. falcon409

    Replacing a default Island with a photoreal version

    Well, close but not exactly: 89D-001 by Ed Wells, on Flickr 89D-002 by Ed Wells, on Flickr
  4. falcon409

    Replacing a default Island with a photoreal version

    Exactly what I was getting at actually. Many thanks!
  5. falcon409

    Replacing a default Island with a photoreal version

    Thank you for the reply, all excellent info but it doesn't address the title of the thread. I'm way past all of that. . .most, actually all of which I have been doing for years now. What I need help with is how to remove the default Island and then replace it with the satellite imagery of the...
  6. falcon409

    Replacing a default Island with a photoreal version

    I was successful in doing this about three years ago when I did Tangier Island, however I've slept since then and I never write anything down. Now I'm doing Kelleys Island and I cannot remember how it's done. Any suggestions that might trigger some brain cells in as simple an explanation as may...
  7. falcon409

    Extracting a bmp image from a bgl

    I want to extract a bitmap satellite image from a bgl in order to make corrections to the image. Is that possible and if so, how? Thanks
  8. falcon409

    Phantom Hangar

    Well, well, well. I made one last attempt at an exclude and it worked. Why this time you say? My original Exclude apparently did not cover enough of the hangar to work. I deleted that one and put three larger ones along the area I assumed the hangar was positioned (since it isn't visible in ADE...
  9. falcon409

    Phantom Hangar

    The problem goes to the original airport as I got it from the developer. The T-hangars in that area were already there (in ADE, including the one I'm now trying to remove), however the entire airport AFCAD (runway, taxiways, ramps, parking spots, taxi lines were off based on the new satellite...
  10. falcon409

    Phantom Hangar

    Thanks for all the assistance folks. I thought I would help the original developer out with a nice ground texture and seasonal autogen as he was having trouble getting used to the SDK Annotator. This one hangar has thrown the entire project into a tizzy. If it were anywhere else and by itself I...
  11. falcon409

    Phantom Hangar

    Thanks Gary, however that hangar wasn't place using IS3. This is a scenery I was adding a ground texture and associated autogen vegetation and some generic buildings using the Annotator, as part of another SOH members project. As for the Analyzer, it did show several Orbx bgl's however they...
  12. falcon409

    Phantom Hangar

    Application 01.76.6715.14291 Engine 04.75.6712.18978 Pro Version FSX/Accel
  13. falcon409

    Phantom Hangar

    Is there any way to rid myself of this errant hangar? I have tried an exclude with various options checked to no avail. I've checked the list of scenery objects and it doesn't show up there. It is most likely a left over from a previous version, which by now has been overwritten. Any...
  14. falcon409

    Folland Gnat Speed Brake animation

    This probably sounds like a joke you've heard before but. . ."I'm asking this for a friend". I guess you would call me a Project Manager. I have two folks doing an FSX Conversion of the Folland Gnat and we, collectively, have hit on a function that has eluded us. On the Gnat, the undercarriage...
  15. falcon409

    FSX Doing a sloped Runway

    Well, there is a way. . .of sorts. I was determined to get a sloped runway because the Airstrip is part of my "Back Country" Airstrip Group. I left the flatten in place, removed the runway (leaving the reference point so that it still shows in GPS) and the satellite image has the runway (turf)...
  16. falcon409

    FSX Doing a sloped Runway

    I thought I had this figured out, but apparently there's more to this sloped runway thing. I am building a back country airport in Idaho (Lewis and Clark Airstrip_8ID8). Since is isn't a default airport I'm building it from scratch. The area has a slope going up the valley it's located in and I...
  17. falcon409

    Minimize Drawcalls clitch

    Thank you for taking the time to look into it Arno. Well done!
  18. falcon409

    Minimize Drawcalls clitch

    This is one of the most recent. It's also the one my friend processed without any problems, using an earlier version. I also installed the latest version this morning before running the program. Thanks Arno.
  19. falcon409

    Minimize Drawcalls clitch

    I don't know how many use this function to build texture sheets, but I've been doing it for years and it works perfectly. . .or at least it had up until a month ago. Once I've loaded the scenery object and processed it in the textures tab, I go to the drawcalls tab, select texture size and then...
  20. falcon409

    Adding Ambient Sounds

    Yes it was Jon, about 2009 I believe and shame on you. . .you did forget, lol. Aside from that I did find that adding an effect works perfectly for adding ambient sounds.
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