• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. miksz

    Transparency isn't working in MCX

    Hey. When I import .dae - textures with alpha chanels are working right. When I change those textures to .dds - they are still working. But when I change some other textures - those with alpha chanels looses their transparency and looks like regular textures. I tried to change settings and...
  2. miksz

    Blurry textures in FSX

    Hey everyone. The only thing that separates me from update on my EYKA Kaunas International Airport is ground polygons. I use 8192x8192 textures. In Sketchup i use 2048x2048 textures, then i export model as .dae. When I import model in MCX I replace textures from sketchup with .dds 8192x8192...
  3. miksz

    EYKA - Kaunas International, Lithuania

    Hey. I've been working on this project for quite a long time and I want to share some of the results with you. Enjoy. Criticism is welcomed here :) Airport bus for boarding passengers. All glass is a little bit reflective Boarding stairs Different angle of boarding stairs Baggage carts...
  4. miksz

    FSX Seasonal textures aren't working with ground polygons in FSX for me

    Hey. I created ground polygon with seasonal textures, named textures with _SP, _WI and _FA, put them in the same folder as summer textures, checked seasonal textures box, checked convert textures box and converted. In fsx only summer textures are visible. other seasons textures are replaced by...
  5. miksz

    How to publish your payware product?

    Hey. I'm doing airport scenery. It should be finished in 3 months. And now I have many questions about how to publish it. First of all, how to create installer with all different serial numbers and etc. Then what about programs that I use licences - will I have show them to someone before...
  6. miksz

    Scenery development

    Lithuanian scenery designers DesiGO are looking for new scenery developers for new project: *Scenery objects maker: Experience in 3D model making (modeling, texturing); *Ground polygons maker: Experience in ground polygons making (modeling, texturing, positioning); *Textures maker...
  7. miksz

    FSX Nothing happens when converting ground polygons

    Just nothing happens when i want to convert ground polygons in mcx ground polygons wizzard. After pressing convert button nothing happens. No bgl files were created in my selected directory. Is there's something I'm doing wrong?
  8. miksz

    Photreal scenery making

    HI. I want to make photoscenery, but I have some problems: *I want to create ground polygons for runways and taxiways with Sketchup (Gmax is to complexed for me) with custom made textures (satellite images are too old and doesn't shows how that airport looks nowdays) **I'd like to make...
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