• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    Model textures folder when displaying an mdl

    Hi Arno, A minor one this. I spend quite a bit of time checking what I've done to models by quickly loading them into MCX. The problem is that MCX looks for the mdl textures only in a folder called 'texture'. If your main texture folder has an extension ie texture.512Sqn, then MCX fails to...
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    FS2004 Part read and render problems, split parts.

    Arno, I have noticed that over the last six months the ability of MCX to read and render Fs2004 mdls has greatly improved. Unfortunately now, when exporting as an FSDS .fsc file there is a major problem with mdl parts being split up and part of those parts being added to another part (if that...
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    FS2004 MCX FSDS file problems

    Hi Arno, Using any MCX I import a standard FS9/FS2004 mdl into MCX. It shows up looking correct. I then export as an FSDS file. But when I open that file in FSDS the movable parts are hugely over-size, separated from the model and most are the wrong orientation. The main model always is...
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    FS2004 ModelConverterX 1.4 to FSDS poly smoothing

    Hi Folks, This is directed to Arno, but if anyone can help, many thanks. Have been converting and modding a lot over the last couple of years, using everything and the kitchen sink to do it. I use FSDS, I have GMax, but even though it is far more capable, it is not easy to get to grips...
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