• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. MSauce

    P3D v4 Change Lake Color

    Hello again Wondering what is the best way to change the color of Lago Argentino right next to El Calafate airport. As you can see from my screenshot, the color is the typical P3D water (well, I'm using REX so slightly different). But the lake is very glacial and silty and has this milky-blue...
  2. MSauce

    P3D v4 How to Remove ORBX shoreline and land to match foto-ground image of SAWH

    Hello forum, I think this might be the right place to get started on this with SBuilderX I made the fotoground for SAWH with FSEarthTiles, and are pretty far along with the ADE file using ADEP. I'm at the point now where I need to remove the ORBX Vector and Landclass South America land that is...
  3. MSauce

    P3Dv4.5 Floating GP in SAWH Ushuaia

    Hello forum My GPs are floating about 5ft in the air, as per the screenshot. I've already made sure that my airport background flatten matches the elevation, and my runway also matches the same elevation. I also tried moving the ARP reference point, but still the same result. The only solution...
  4. MSauce

    ADE file causing a BEX / StackHash CTD

    Hello Jon I'm modifying VI65 (Kargil, India) airport using ADE for FSX, with a prokey. I'm on version 1.61.5298. Work was going just fine, until somewhere along the way, I started getting a crash when trying to load a flight in VI65 after launching the sim. The progress bar barely starts and...
  5. MSauce

    Generic buildings not showing up in FSX

    Hello all As the title says, can't get generic buildings to show. I've made an airport that is not in the default FSX for China (so many airports missing, really cool ones too) and I need some custom dimension Generic Buildings to make the terminal. I have no problems with library objects...
  6. MSauce

    FSXA Texture Config File

    I read the wiki article, thank you for that, very informative and adds to the info in the SDK. My question is, are there any texture fallbacks hardcoded into the sim? For example, in FS9, if a texture was missing in the folder where it should have been placed, the sim would look for it in the...
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