• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. G

    Prop variables problem

    Let's not talk about it anymore, I'm having trouble interpreting your message because English is not my native language. Sorry! JMC
  2. G

    Prop variables problem

    I think you are misunderstanding and being a little too arrogant. I am a team member of Restauravia and I work updating a bit Restauravia models designed 15 years ago for which FSDS sources are not always usable . I make this conversion to avoid repeating all the animations, I also know CVA...
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    Prop variables problem

    Hi, I think it is a MCX. problem (or a wish of its developer), too bad! JMC
  4. G

    Prop variables problem

    Hi, I have a problem with my desktop PC! You are right, slow prop is the same that still. As soon as I have solved this problem, I will try. thank you! I will not take this model which, for me, is finished, at least for P3D. However we have projects for converting old models developed, alas...
  5. G

    Prop variables problem

    Hi, I'm thinking of a W10 update problem because MCX (1.4) on my old laptop is working properly and I have access to "propxx" variables. So I am very puzzled! JMC
  6. G

    Prop variables problem

    Yes it is! It's a real nightmare because I have this problem with precisely the one I converted previously: Restauravia MB152 FS9. I don't understand what has changed since this conversion. I did this several times, especially with the Koolhoven FK58 published on SOH (I did it following your...
  7. G

    Prop variables problem

    Hi, I believe that if I expressed myself badly it is undoubtedly that English is not my native language and that I could make an approximation. However, I am far from being a beginner in 3D modeling and if I tell you that the "propxx" variable is not displayed it is because there is a problem...
  8. G

    Prop variables problem

    Hi, I'm very surprised that I don't see the propeller variables in the configuration window of the FS9 model import. These are actually native FS9 models that I'm trying to convert to P3D. What can be the problem ? JMC
  9. G

    Visibility conditions in the preview

    Thank's ! Seems OK! JMC
  10. G

    Visibility conditions in the preview

    Hi, I confirm, I got same problem as gavinc with this release. Previous was ok for me! JMC
  11. G

    P3D v5 Seaplane landing problem

    Hi, After landing on water, my seaplane no longer stops after decelerating a little, except when the engine is turned off. what would be the parameters on which to play? Thank's for help! JMC
  12. G

    P3D v5 Blender2P3D/FSX

    This is a problem that I have encountered for a long time, in particular to animate a broomstick with associated flexible pipes such as we encountered on French devices of the 1940s (hydraulic brake and firing pipes). This is a problem that has never been dealt with and that will probably never...
  13. G

    Blender Blender to FSX/P3D animation process

    Everyone is looking at MSFS today here! As far as I'm concerned, I don't really understand your problem, maybe because English is not my native language,sorry! JMC
  14. G

    P3D v5 Blender2P3D/FSX

    Has anyone managed to export animation with bones and vertex groups. I follow the doc method and it does not work while under Blender everything is perfect. Attached my blender file for test. JMC
  15. G

    P3D v5 Blender2P3D/FSX

    Hi, Exporting to P3DV5 seems to not set the "metallic" flag for metallic materials. Is it a problem? JMC
  16. G

    FSX Export DAE failure

    Hi again, No change with "options" but downloading and installing again solved the problem, thank's! JMC
  17. G

    FSX Export DAE failure

    Hello, I am using W10 64 pro. I will take a look at the options, oddly enough I never had any problems until these last versions. Thank's! JMC
  18. G

    FSX Export DAE failure

    Hi, The export no longer works due to dll which is not a valid 32 dll. Older versions converted without problems. It seems that only the "ac", "obj" exports work correctly. FBX binary does not work either. It was important to port the Gmax models to Blender or 3DS max. The obj format is less...
  19. G

    P3D v5 Unable to export model to P3DV5

    Hi, No my XtoMdl v4.4 does not point to V5 sdk, i will correct this and of course the texture is a metallic one. The converted model with MCX works fine in P3DV4.5. Thank's for the answer and i will try soon. JMC
  20. G

    P3D v5 Unable to export model to P3DV5

    Hello, I think I must be doing some foolishness because I can't manage to set the "metallic as reflectance" parameter which according to various posts on the forums is the striking difference between the PBR V4.5 and V5. It remains set to "false". This would cause darker textures, but it is...
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