• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    Weird problem at my scenery

    Hi Arno, how are you? Just finished my tests here and got more confused than before :confused: After 11 flights, each one using just one API each time, there was two crashes. The first one happened using API#3 alone, that is the bigger one, containing the main terminal buildings. If...
  2. H

    Weird problem at my scenery

    Hi Arno, glad to talk to you. Thanks for your response. About it: 1) I let FSRegen create the files normally. 2) As my scenery has 11 APIs by now, among buildings, hangars and other structures, I started testing it first without any API, then placing just one API each time on a recorded...
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    Weird problem at my scenery

    Hi Fellows. I'd would like some help here if it's possible. I made all objects for the scenery using GMax, they looked all ok. Used FSSDK 2002 and FSREGEN to make the BGLs and APIs in order to apply them using a FSSC's soil made. During compilation process, no errors. All runs smooth and...
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