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Search results

  1. linbuckfan

    Transparent Overlay Problem

    Hi all, I have been trying to do a stains overlay on the ground poly textures for P3D v4.5. No matter what I set in the Alpha source blocks it doesn't appear as transparent in the Sim. I can dial the transparency down in the FAC block in the shader and it will go transparent in blender but when...
  2. linbuckfan

    I just noticed that Blender 2.82 is out!

    Hi all, I just saw that Blender 2.82 is out, I was hoping some of you guys that are more advanced in modeling than I, if there are any updates in the new blender that will help us at all? Thanks.
  3. linbuckfan

    Texture Processing Time

    Am I doing something wrong, or is it just a very slow process to add the textures to the proper slots in MCX, I am working on an admittedly large model but its been over 8 hours and I am still adding the proper textures in the proper slots, its like every time I add the texture in to the slot...
  4. linbuckfan

    P3D v4 no combined metallic textures and no model, please help.

    hi all, whenever I load all the textures in MCX including the metallic combined textures the model render in MCX looks great, but after i have loaded everything and convert the model, when i save and convert the textures it omits the _C textures, it only loads the diffuse and normal textures and...
  5. linbuckfan

    can anyone explain whats happening here?

    I keep getting this, it takes me a while to load all the PBR textures and make sure all the setting are right just to have this happen, any help would be appreciated. thanks
  6. linbuckfan

    Reflections on everything!

    Hi all, I have been processing all my PBR maps thru MCX but when i look at the model in P3Dv4 every mat'l has the full refection on it, even surfaces that are supposed to like matte surfaces. its like every PBR mat'l has a glass coating on it, What am i doing wrong?
  7. linbuckfan

    MCX and PBR texture slots?

    Hi Arno and all, I have some confusion I am hoping you guys can help me clear up. I think I have the combining texture problem covered, but I am confused about which slot to put the new texture sheet in. Should it be the metallic slot or the detail slot? Also for some reason, no matter how much...
  8. linbuckfan

    Ground texture discoloring

    Hi all, I am posting here because I don't know where the problem is. I made some ground poly's in blender and mcx, the textures look fine in both of those, but when in p3d4 the textures get these shaded areas. I don't know whats causing it. so any suggestions on what to check would be...
  9. linbuckfan

    Flickering gp's

    I am making my gps in SketchUp, all seems to be going well so far. The only problem is i cant get rid of the the flickering on the thinner or smaller polys like the white and black lines on the runway and taxiway markings. I have tried some different settings in MCX but there is alot I dont...
  10. linbuckfan

    Flickering gp's

    I am making my gps in SketchUp, all seems to be going well so far. The only problem is i cant get rid of the the flickering on the thinner or smaller polys like the white and black lines on the runway and taxiway markings. I have tried some different settings in MCX but there is alot I dont...
  11. linbuckfan

    Flickering gp's

    First off, Happy New Years to everyone, hope you are all well. I am making my gps in SketchUp, all seems to be going well so far. The only problem is i cant get rid of the the flickering on the thinner or smaller polys like the white and black lines on the runway and taxiway markings. I have...
  12. linbuckfan

    plane crashes as i try to pull up to gate

    i have recently been working on my airport but my plane crashes as i pull up to any gate at the main terminal within about 15 feet from where i would normally stop the plane. there is nothing there, the plane does not sink or move up. the plane just crashes. I am not sure what the plane is...
  13. linbuckfan

    Beta 1.75 will not load

    When I try to run the 1.75 Beta I get this error: http://i.imgur.com/n4B7u9E.jpg
  14. linbuckfan

    after convert problems

    Thanks to Arno and the rest of you who have responded, I have been able to fix most problems that I have had. but now two strange things are happening. First is that when i put the altitude in the block under the convert wizard the model does not appear in p3d unless i set it above 0 feet but if...
  15. linbuckfan

    convert wizard error

    i have a jet terminal im designing, and when i loaded the terminal .dae file it converted fine. i designed one jetway to add to it and partially added some matls that i made in gimp, i decided to convert the file as a test to see that it would convert ok and this is the error i got, i dont know...
  16. linbuckfan

    specular map problem

    HI, Guys, i have a problem I hope you can help me with, I'm sure these are all my mistakes, MCX works great. When i assign my specular texture and cube map to certain materials, in this case windows. in the game everything but the windows is reflected and it also says in MCX (failed to load...
  17. linbuckfan

    .dae convert problem

    Hi, I have had so much trouble trying to convert a .dae file here lately. im using the latest version of mcx but every time i try ti export this file i get this: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. **************...
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