• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. N57105

    FSDS 3.5 with FSX:Steam and P3D SDK under Win 10

    Thanks, DB. I think you're right about FSDS not being compatible with the software I have. I'm going to bag it until I hear otherwise and stick to freeware fsdev tools that are well supported (ADE and MCX are outstanding). I've used Sketchup for woodworking and metalworking for years, and...
  2. N57105

    FSDS 3.5 with FSX:Steam and P3D SDK under Win 10

    p3d v1.4 is identical to FSX SDK that shipped with FSX Gold. It is the only version of P3D SDK that can be used with FSX. It generates and FSX MDL. So far, I've been able to use it with every tool that specifies the FSX SDK from FSX Gold.
  3. N57105

    FSDS 3.5 with FSX:Steam and P3D SDK under Win 10

    I've been trying since 12/04/2016 to use FSDS 3.5. No joy. Two requests from Abacus resulted in the same fine customer service I've had from them in the past--no response. I can enter the paths to FSX:Steam and P3D SDK in my sleep, I've done it so many times. I use this combination with ADE...
  4. N57105

    Blender to FSX Without Toolset

    Ok, it seems to be working now. I haven't tried everything as I don't even know how to use Blender2FSX yet. But it is installed, and 'Initialize Toolset' works without errors. I know Blender can find the P3D SDK, so I have confidence that everything else will work as advertised. Most people...
  5. N57105

    Blender to FSX Without Toolset

    I've seen some of your earlier posts. They were what told me I might be able to use Blender in my normal Sketchup > MCX > ADE for scenery. I don't have the added complication of animations. But if I can get B2FSX/P3D working, that will be a plus. Eric
  6. N57105

    Blender to FSX Without Toolset

    Thanks, Ronald. I'm heading out to the desert for a week of trailer camping right after Christmas. I camp alone so I'll have plenty of time to work on this then with no distractions other than a daily hike and a nightly campfire. Eric
  7. N57105

    Blender to FSX Without Toolset

    A couple hours ago, I decided to dig into the registry and py script. I came up with exactly what you have there. I included some comments that Blender included in the error message so I know it's reading my mods. There are more paths to change in export_fsx.py. That one includes both FSX and...
  8. N57105

    Getting Blender2FSX to Work With FSX:Steam

    I tried two weeks ago to install B2FSX_086 into Blender 2.78a. It installs, but it will not initialize. I’m using FSX:Steam, which is FSX Gold without a functioning SDK. The workaround is to use P3D SDK V1.4 which is the version that shipped with FSX Gold. Later versions of P3D SDK will not work...
  9. N57105

    Blender to FSX Without Toolset

    Thanks, Ronald. The problem is, I can't get Blender2FSX 0.86 to even initialize. FSX:Steam does not have a functional SDK for B2FSX to use. Instead, I have to use the P3D SDK, but that has an entirely different path than the FSX path. I tried B2P3D and it looks like it's using a different path...
  10. N57105

    Blender to FSX Without Toolset

    I don't make airplanes, only scenery objects (though I do static aircraft). I currently use Sketchup .dae -> MCX .mdl -> ADE 1.70 .bgl -> FSX with no problems at all. I want to use Blender in a similar workflow. I tried Blender2FSX, but I'm using FSX:Steam with P3D 1.4 SDK (in the P3D default...
  11. N57105

    Blender2FSX Installation Problem

    Wow! I can see again! Thanks for that. I was looking for something about pixels or points. I remember seeing DPI, but it wasn't clear what is was for and I associate DPI with image or printer resolution so I passed it up. I set it for 96 as a compromise between readability and real estate use...
  12. N57105

    Blender2FSX Installation Problem

    Reference 1 in your list, Ronald. The blender2fsx manual has the procedure. It's not a separate loader. It's integral in Blender under File>User Preferences>Addons. Click on Install from File at the bottom of the Addon window and navigate to the ZIPPED file containing the py scripts and folder...
  13. N57105

    Blender2FSX Installation Problem

    Thanks, Ronald. That's a valuable list of links for the future. I had no problem installing Blender with no error messages and I was able to do a few rudimentary things I'd seen in a video. My problem was with the advice in the Blender2FSK manual for installation. It stated that there were two...
  14. N57105

    Blender2FSX Installation Problem

    Can't figure out where to install the addon. Manual says C:/User/[Me]/AppData/Roaming/Blender Foundation, but there is no Blender entry of any kind in Roaming. Tried putting the addon in /Program Files/Blender Foundation/Blender/2.77/scripts/addons, but when I run Blender, I can't find any...
  15. N57105

    Unwanted textures

    I originally found this post trying to accomplish the same thing as the OP. However, it had an unexpected benefit. After adding the lines to fsx.cfg, I was doing a 360 in Slew around my new L65 scenery in FSX. A number of errors popped up around a particular heading. I had noted before this a...
  16. N57105

    Sketchup Make 2017 Glitches

    Thanks, David, but I think you misunderstood me. I wasn't trying to import the dae file into SU. I didn't even know that was possible! My problem was with projects built in SU 2016 and successfully placed in FSX. With MINOR texture changes in SU 2017, they no longer worked without some edits...
  17. N57105

    Sketchup Make 2017 Glitches

    Thanks, David, but I think you misunderstood me. I wasn't trying to import the dae file into SU. I didn't even know that was possible! My problem was with projects built in SU 2016 and successfully placed in FSX. With MINOR texture changes in SU 2017, they no longer worked without some edits...
  18. N57105

    Sketchup Make 2017 Glitches

    Thanks, David, but I think you misunderstood me. I wasn't trying to import the dae file into SU. I didn't even know that was possible! My problem was with projects built in SU 2016 and successfully placed in FSX. With MINOR texture changes in SU 2017, they no longer worked without some edits...
  19. N57105

    Model Footprint Problems with 1.70

    Thanks, Lane. That's the second time you've saved me a lot of trouble. I thought ADE was looking at the file name, so I was making a new model with a different file name which generated a different GUID. I was doing it the hard way. Eric
  20. N57105

    Model Footprint Problems with 1.70

    I have a similar problem, but not the same. When I load a new original mdl using Lists>Models, ADE generates an accurate footprint and I am able to place the model without incident. If I modify the model in Sketchup and it affects the footprint, the footprint remains the same as the original...
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