• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    Airspace creation

    Hello! I know this ha been a common question in here for quite some time, but I will try my luck. If any admin considers that my thread isn't apropriate as it's repeated, I will kindly delete it. My problem is the following. I want to create airspaces for new airports I create in ADE. I've...
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    MSFS MSFS ATC airspaces modification

    Hello!! I'm currently stuck with the same problem but for FSX, if I find something I'll make sure to let you know!! Good dayyy
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    Exporting buildings from Blender to ADE

    Hi, I've been searching in this forum (and on the internet) how to export buildings I've made on Blender to Airport Design Editor, but I don´t know if I need to export it to a specific format or if I need an intermediate program; and where in the ADE folders I need to put it. Thanks beforehand...
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    Can I put parking spots with numbers and leters?

    Oh, that's clever! Does the sim reads it as H2? For spots as 21A would you recommend the same or is there anything similar?
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    Can I put parking spots with numbers and leters?

    My question is in regardwith parking stand numbering. It's kinda intuitive that you can number the stands, but theres a lot of airports with a combination of leters and numbers, as in the atachment (E7, 11A, etc). Is there any way to number them acordingly? Thanks!
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    FSX:SE Problems when compiling and importing to FSX

    Yeah, I thing you are totaly right and I will do it right away. Thanks for all the help I've gotten from you as it's highly apreciated; I've found this forum has really nice (and patient) people willing to help people. Have great days and hope we coincide again in this forum soon!!
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    FSX:SE Problems when compiling and importing to FSX

    Good news! I think was kinda able to compile and load the airport into FSX with a different unused ICAO code! I'm gonna do some test and I'll let you know Update: Yay! I was able to compile it and load ir properly so thanks a lot again. One last question (I don't know if it belongs to this...
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    FSX:SE Problems when compiling and importing to FSX

    Ohh, and how do I do that or what do I need to do exactly?
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    FSX:SE Problems when compiling and importing to FSX

    My mistake. Thanks to your help yesterday, I was able to have LEVF compiled, but now just as a test I'm trying to compile another airport which is LEMR, and I should have pointed it out before. Anyway, let me try compiling without separate files. Edit: Still missing my GP file for LEMR :(
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    FSX:SE Problems when compiling and importing to FSX

    Okay, so I now have the right folders and It compiles which is good; anyway, there's something I'm doing wrong as I still can't generate the GP file. I've tried compiling separate Airport ang OBj bgl files but I'm missing something somewhere
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    FSX:SE Problems when compiling and importing to FSX

    So I need to download the Shp2Vec for the SDK P3D v1.4 that I downloaded, right?
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    FSX:SE Problems when compiling and importing to FSX

    Honestly, I'm so thankful to the three of you for the great help and effort, plus the super quick answer. I will update when I'm able to compile airports by my own, thanks to your tips and answers. Have a great day/evening/night!
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    FSX:SE Problems when compiling and importing to FSX

    Thank you very much for the effort. So I just need to install the P3D SDK v1.4 and then in ADE change the compiler location to the BglComp to the folder of the new BglComp of P3D and that would be it, right? Also, thank you for the LEVF folder with the right arrangement; it's highly apreciated!
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    FSX:SE Problems when compiling and importing to FSX

    And the lack of the GP file is due to the wrong SDK or is more of a configuration issue?
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    FSX:SE Problems when compiling and importing to FSX

    Well... That would explain a lot about why it's not working, I feel so dumb. Do you know where can I get an FSX SDK suitable for this? You mentioned P3D v1.4 for FSX, where can I adquire it? Thanks and sorry!
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    FSX:SE Problems when compiling and importing to FSX

    I've tested it and it works flawlessly, so thank you very much for your effort and time. Let me know if I can compensate you in any way.
  17. G

    FSX:SE Problems when compiling and importing to FSX

    The SDK i've used is "Prepar3D_v5" (Prepar3D_v5_SDK_Setup_5.0.24.34874.msi) and I'm going to try the files that you kindly generated, I will update soon
  18. G

    FSX:SE Problems when compiling and importing to FSX

    I followed your instructions but still nothing, same outcome. I think that or my sim is faulty (or just acting up) or ADE / the compiler is not working properly. I will add my compiling settings in case I'm missing something, but I suspect that there is a software problem. If that was the case...
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