• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Fern

    Contrails, vapour trails

    Hi, All I would like to know where the contrails and wingtip vapour trails are hiding. I don't need a recipe on how to do it, as I probably won't bother, but I can't find where they are and how the wingtip vapour trails are located. I am guessing that the jet engines will produce a contrail...
  2. Fern

    Intersecting Runways

    Thanks, Ed. In my case the runway that appears "under" is already at the top of the list. :( But life is like that. I know HOW to do it: delete the runway appearing "under" and re-do it. But that is work I was trying to avoid because of all the details. Also, it doesn't matter much, because...
  3. Fern

    Intersecting Runways

    (If there is an answer to this question already I apologize. I couldn't find it) Hi,All If two runways intersect, how can I move the "main" runway so that it appears "over" the "secondary" runway? Can the runway order/layer be changed after it is in place? Or do I have to delete it and...
  4. Fern

    FSX - AI Tail Dragger taxi turning circle to wide

    Hi, Jan. I tried and it... worked! It isn't perfect, but it is MUCH improved and I'll use it like this. Very much acceptable. It took a little time re-setting the height, but that was trivial. Thanks! Problem [almost] solved! Fern
  5. Fern

    FSX - AI Tail Dragger taxi turning circle to wide

    Hi, all I made some AI traffic with one of my planes, a tail dragger, and the turning circle is way too wide. Tried changing the tail wheel angle, rudder effectiveness, rudder maximum angle, no big change. Than I tried the Maule, which is a Microsoft-native aircraft, SAME THING. I tried a...
  6. Fern

    FSX - AI aircraft ground steering

    Roger that, Roy. I looked, but didn't find it. I'll go there. Thanks.
  7. Fern

    FSX - AI aircraft ground steering

    Hi, Roy, thanks for your input. Problem remains, though. I tested a few other tail draggers, including the Microsoft Maule M7, and it does exactly the same thing: turns while taxiing way too wide, totally unreasonable. Does anyone else have observed the same problem with Traffic using tail...
  8. Fern

    FSX - AI aircraft ground steering

    Hi, Roy, thanks for the reply. Two things: first, where would that be done and second, is it desirable to change a native part of FS to accommodate a problem that only affects an aeroplane or two? Most planes work fine. Unless it is a problem with all tail draggers. If anyone knows, let me...
  9. Fern

    FSX - AI aircraft ground steering

    Hi, all I have a plane, my own creation, that flies just fine. It is a tail dragger and it steers on the ground just fine, too. But I made an AI traffic for it, and it doesn't steer well on the ground at all, curves way too wide. Following a tip that I don't know where I found, I used FSEdit...
  10. Fern

    gmax - can't re-open .gmax file

    Bingo! TG, it worked like a charm! Thanks! I had not lost much, because the mdl was working. But now, with the xxxxx.gmax file back in business, I am much happier. Great stuff! Nothing like having friends that know this stuff.
  11. Fern

    gmax - can't re-open .gmax file

    Hi, TG Gibson Well, I do that, but, at the end, when it all is working... I clean up. Pretty much 99.99% of the time, before I do the cleanup, I open a second instance of gmax and open the final version again, to be sure it works, because I have been caught before with this problem. But...
  12. Fern

    gmax - can't re-open .gmax file

    Hi, All A few times, after I have made an object and, sometimes, even after I have created the mdl, gmax refuses to re-open the .gmax file, telling me File Open Failed. Now, when the file was open in gmax, I generated the mdl, used that mdl to locate the object several times, so the mdl is...
  13. Fern

    Model Converter X - Export Object Problem - FSX Library

    Hi, Arno Whatever you do, please leave the OLD 3ds export there. It works like charm. Thanks:)
  14. Fern

    Model Converter X - Export Object Problem - FSX Library

    Looks like I have to apologise again: didn't see my reply was on page 2, hi hi hi hi hi
  15. Fern

    Model Converter X - Export Object Problem - FSX Library

    I am sorry, my last reply didn't show. I had NOT SEEN the "old" version of 3ds export, and I apologize profusely for that. It works just great. Because gmax is such a great programme, I'll continue using it (haven't really found anything "better", only "different"), so I hope that this "old"...
  16. Fern

    Model Converter X - Export Object Problem - FSX Library

    I must admit I never saw the (old) option there, Arno. My apologies to the forum for that oversight. All working. Thanks!
  17. Fern

    Model Converter X - Export Object Problem - FSX Library

    Thanks guys and Arno in particular. I only use gmax, which I think is a good product, so I'll continue using the older MCX until if and when the new one is changed. Arno, you have created fantastic tools which I have used every day for over 10 years, and I'd like to thank you for all of it (we...
  18. Fern

    Model Converter X - Export Object Problem - FSX Library

    OK, Arno and Doug, here go the answers. I updated to the January version (1.4.0.0 e703899) and copied the two dll files from the 64 folder into the main MCX folder. I am guessing that that is the way to do it. Then, with this latest MCX, I opened the FSX library vehicles_land.bgl (I think it...
  19. Fern

    Model Converter X - Export Object Problem - FSX Library

    OK, Arno, and Tom, I installed the Visual C++ and Model Convert X that I downloaded last (1.4.0.0 e703899) started exporting the 3ds files, but gmax doesn't accept them, saying the file is of "Improper file format". Let me say again that the November Model Converter X works just perfect, and...
Top