• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    MSFS SimpleProjectedMesh

    ...anyone else having issues with SimpleProjectedMesh since the recent update ? Using the sample provided in the SDK , I was successful in getting the SimpleProjectedMesh sample to display correctly at MYNN before the update. I created my own SimpleProjectedMesh project at another location and...
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    FSW and Orbx TrueEarth GB South

    …..just to say, for those interested it is possible to get Orbx TrueEarth GB (S) working in FSW. Here is a little more of what can be done with FSW. ……Screenshots above depict Former ACG ( Stephen Legg, John Young and team ) Scenery of RAF Wattisham and RAF Marham airforce bases, in...
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    FSW Customised Default Grass and Snow Effects

    Hi, For those FSW users still out there, I am making available an FSW Customised Default Grass / Snow Effects Package. Whether you are using Reshade or not, this goes a long way to further enhance your FSW overall experience. Full Instructions for installation are included within the...
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    FSW - ( PBR ) Custom Wet Surface's WIP

    Hi, ....just to demonstrate early development of ( PBR ) Custom Wet Surface effects in FSW - ....Still very early days, but gives you an idea at least LOL !! Regards, Pete Beeby.
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    FSXA SODE Ground Polygon Shift / Wet Surface's

    Hi, Just to demonstrate to you, one of the new features found in Jeffrey Stahli's latest version of SODE. It is now possible to create Custom Ground Polygon hard surfaces, that are able to use FSX special material properties found in the SDK. Being demonstrated is a Wet Surface Layer or Rain...
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    FSXA Custom Global Environment Maps

    .... just to demonstrate to you, a custom development of the Global Environment map, for those who are not aware, this is the texture that FSX use's in combination with the ' Runway Bump ' texture, when wet weather is selected. Unfortunately, FSX is only coded to utilise one Global...
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    P Beeby Hi-Res Ground Textures POLL

    ....Whilst I am very happy with the comments received regarding my Hi-Res Ground Surface Textures currently featured in the showroom, I can't help but notice that there is an automatic assumption, that everything under development is going to be for FREE. To try to demonstrate my work to you...
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    Ultra Hi-Res Trees / Feedback Questionare / Poll Closed

    .... there has been 100's of downloads of my Ultra Hi-Res Tree's package, made available by a link I posted earlier on. Whilst encouraging, the lack of any feedback has not enabled me to see if there is any point in continuing to develop to this level of detail. Please remember, that the...
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    Hi-Res Asphalt Texture's ( My Last Free Gift )

    ....to further demonstrate my work to you, I am making available ( Once again, Strictly for FREEWARE usage only ) 4 Ultra Hi-Res Asphalt Ground Textures. ( 4 Different versions of the same 4096 x 4096 Pixel Hi-Res texture sheet ). The Textures would best suit Ground Polygon designed ground...
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    Ultra Hi-Res Custom Paved Concrete

    ....those of you who follow my work, will know that my preferred specialist area, is everything to do with the ' Ground ' LOL. ( There are exceptions to this I know and recent threads have featured Hi- Res Tree's, Snow and Wet / Rain Surface effects ). ....I have built up a repository of...
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    FSXA FSX Custom Replacement Snowfall Effect. ( WIP )

    .... I think most of us realise, that we will never have Snowfall in FSX, anything like what we would have liked. The way in which it appears to have been hard coded, means that it is practically impossible to improve the appearance of it. Because of the speed at which the hard coding renders...
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    FSXA Custom Ground Polygon Wet Surface / Rain Effect.

    ....Rain, rain and more rain !! .....the concrete surface on the left of this screenshot, doe's not have the ' wet surface ' effect applied to it. This was intentional to allow for comparison. ...hopefully, you will be able to notice the newly designed custom Runway_bump texture. It...
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    Ultra Hi-Res Trees

    ....Hi Res Tree Model Library. Regards, Pete Beeby.
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    Hi Res Ground Polygon Grass

    ....Grass and more grass !! Regards, Pete Beeby.
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    GPoly requirements

    Discussion thread for GPoly requirements. If you would like to add a comment, click the Post Reply button.
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