• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Devinci

    MSFS KROC - Frederick Douglass - Greater Rochester International Airport

    I started a new project for MSFS 2020 with a rendition of KROC "Frederick Douglass - Greater Rochester International Airport (IATA: ROC, ICAO: KROC, FAA LID: ROC) is a public airport located within the City of Rochester, three miles (4.8 km) southwest of Downtown, in Monroe County, New York...
  2. Devinci

    MSFS Adding a G3000 to my Virtual Cockpit

    I'm trying to add a working G3000 to my cockpit but I'm having issues with getting the pushbuttons to work. I'm using Blender 3.1 with the latest plugin. So far I managed to get the display screens to show for the PFD, MFD and GTC. I animated the pushbuttons between 0 and 1 as per the SDK. I'm...
  3. Devinci

    MSFS `bufferView` nor `uri` compiler error

    Hello, I've been trying to compile ModelLib library since yesterday and I've been getting this same error. I'm using the latest Asobo exporter with Blender 3.1 Failed to load model data: 'Neither required `bufferView` nor `uri` defined for image[0] name = "Devinci_Tower_EMISSIVE.png" ' Does...
  4. Devinci

    MSFS RJBE - Kobe Airport (Japan)

    I finally resumed work on Kobe (RJBE) for MSFS. This is my progress so far. The ground is almost done as well, just needs custom textures (I already added all Japanese road sign textures). I'm currently uv unwrapping the terminal building in Blender, trying to use UDIMs for the first time for...
  5. Devinci

    MSFS Custom Jetways

    Has anyone been able to make a custom jetway model work in the sim? Or is it possible to change the textures of the default one as it seems like it doesn't come with a "glass" texture option? Thanks it advance,
  6. Devinci

    MSFS Missing textures on Layout.json for airport scenery

    My newest 3d models textures are not showing up in the sim. I spent 10 hours trying to figure out why but now I think it's because they're not listed in the layout.json file inside my scenery folder. I've tried compiling it several times but it's not creating a new one or updated layout.json...
  7. Devinci

    MSFS Can you read default taxi signs? How to change them?

    Am I the only struggling to read taxi signs as I taxi around? I think it's something about the font being too small perhaps or the bloom applied to them at night also. I'm thinking of making my own 3d models using blender or 3ds max. How do you suggest making them most efficiently and less...
  8. Devinci

    MSFS GOBD - Blaise Diagne Intl' - Senegal

    Work in progress.
  9. Devinci

    FSXA DirectX-10 ground polys lights

    I finally got the directX-10 preview to work for me by using the fix available on Avsim. But the only problem I have now is that the ground poly used for apron lights are visible in day when there is precipitation... Does anyone else have or know how to fix this issue? Thanks
  10. Devinci

    FSX Work faster with Ground Poly

    Maybe some of you know these already... I have been using several modifiers to make my ground polys. But I've been recently experimenting with few modifiers in max. 1-To make taxi-lines I used to use loft. But now I've discovered that the modifier called sweep is much much better: --> It allows...
  11. Devinci

    FSXA N1 fan animation

    Hello, I'm having a weird issue with my N1 fan animations. - I've attached the three visibility state (still, slow and blurred) but in FSX all of them run at the same time. - I've animated them from frame 0 to 100 using frames 25, 50 and 75 in between and added the animation tag (N1_0_slow...
  12. Devinci

    How often do you fly as a developer?

    I'm just wondering how often do you guys use the simulator to actually fly and enjoy the sim?:confused: It's been almost 4 months that I've never had the chance to do a proper flight with FSX. Just designing sceneries and aircraft. I used to fly at least once a day before starting scenery design...
  13. Devinci

    Visibilty tag on Aircraft

    Hello, I am trying to make an object appear and disappear with a click on a switch. But I'm new into xml and It's not working in fsx yet. I also have some issues with the mouse click not showing on certain objects. I tried to reset the scale and transform but without success. <Animation...
  14. Devinci

    FSX Freeware Boeing 717 Previews

    Hello, I've restarted the design of my 717 and I'm making the paint kit right now. This is my first aircraft model so I'm learning a lot making it. I don't know so much about gauge design but I intend to finish the external model at least. Hope you like it!
  15. Devinci

    FSXA Ground polygons night lighting method

    Hello, I see in many scenery that night lighting are made by using a night texture on the ground polys with an effect on the light pole. It may be hard to understand but here is the issue you should have by doing it that way. -First of all ground polys are made by using multiple layers (base...
  16. Devinci

    FSXA Animated cars and conditions

    Hi everyone, I was able to create a custom animation that is working in fsx. So far I only tried with 1024 frames and it was working well. I had the problem of the object not showing in all angles sometime but I solved it by linking it to a transparent bounding box. But I wonder if it could...
  17. Devinci

    FSXA Ground polys causes Aircraft crash

    Hello, I'm having a bizarre problem with my ground polys and the crash detection system in FSX, I unchecked the "crash" option on the makemdl but it looks like it's not working. Anytime I start a flight the aircraft crashes immediately. Any thoughts about this? :confused:
  18. Devinci

    FSXA Multiple problems with apron light effects

    Hi, I made an apron light effect using the landing light as the effect and have several problems: 1-The light effect is showing all day, night, dusk and dawn.Notice that I used the cloning technique and added the (day=0; night=1) into one attached object and (dusk=1; night=1) into another and...
  19. Devinci

    FSX B-717

    Hi I am making the B-717. I'm almost done with the exterior model and I have started making a virtual cockpit. Here are some pictures and I hope you like it :). http://www.youtube.com/watch?v=zYtAh1g1cYc&feature=player_embedded My only problem is the gauges. I don't know a lot about...
  20. Devinci

    FSXA Jetway compiler error

    Hi everybody I'm trying to test custom jetways on fsx but the compiler keep bringing me the same error. C:\Users\Devinci\Documents\SanDiegoX\3DS\GroundObjects>bglcomp jetway_placement.xml Parsing document: jetway_placement.XML INTERNAL COMPILER ERROR: #C2434: Could not find parking spot for...
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