• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. fog

    Reduce image size without loosing quality ?

    Hi all!. I have got some very good quality images planned for using in a panel design. Problem is i need to reduce the physical size of these images without loosing to much quality. My images are in BMP and PSD format. Any ideas please ? (have tried photoshop, Paint Shop Pro, but the...
  2. fog

    effect bug in FSX ?

    Hi! Trying to adopt my FS2004 airport flood effect, and get a strange error.. First of the codes :) fx_engm_ground.fx: (controller fx) [Library Effect] Lifetime=5 Version=2.00 Radius=-1 Priority=0 [controller.0] lifetime=0.0, 0.0 type=3 distance=2000.00, 2000.00...
  3. fog

    Landclass for urban areas, ideas ? (SBuilder)

    Hi all! I am writing here to get som ideas rgd my newest project. I have earlier made a scenery called Norway Cities for FS2004. This scenery is made from detailed vtp-polygons within Sbuilder. Now I am trying to make the exact same scenery for FSX. The Esri SHP file appends with no...
  4. fog

    Ground flood light 3D ?

    Hi all! I have been trying to create a new floodlight effect for ENGM. OLD: NEW: This is still beta, and I am now trying to tweak my effect to get the correct size and color. BUT. is there any way to get the effect 3D, so it lights up the aircrafts parked on the gates ...
  5. fog

    VTP polygon landclass problem!

    Hi all! I am having a bit trouble with a current scenery I am designing. I have got a SHP file with all the data for the city boundaries for entire Norway. I have used Global Mapper to create a BLN file wich I have imported to Sbuilder. Then I define all the polygons as landclass (city). No...
  6. fog

    Need an effect like this one [video-real]

    Hi all! Sorry for this, but I am a real newbie rgd effects.. pls see the attached video file. It shows a flashing white beacon, with flash rate approx 14 flashes in 10 seconds... (real life from my hometown airport] Is it possible to create an effect like this ? I have read the...
  7. fog

    Gmax geographic coordinates ?

    Hi! I have 9 geographic coordinates for objects I want to place in one gmax file (cant do this one XML, as I want to create an animation with them). The coordinates are in desimal degree units. Question: I i use my first coordinate as the ref X=0,Y=0 in GMAX; is it any way to place the...
  8. fog

    "Running Rabbit" ideas ?

    Hi all! I want to make "running rabbit" lights on my airport.. the clue is that they are not straight in like they normally are. The running rabbit lights follow the cirk lights in an arc to the threshold. So, to get theese light to flash as they should, what to use ? Gmax animation...
  9. fog

    Platform GMAX and old surfacetype incompabilities ?

    Hi all! I have designed a sloped runway for FS2004 in gmax. Cloned the surface polygons from the model and ran the attachtool to create a surface. The gmax have the runway, and taxiways which are sloped down to a old apron surface poly created with Airport For Windows... Strange things...
  10. fog

    Ground effects on gmax objects.

    Hi! I have this effect that light up the ground. This I use for my custom made tarmac in my scenery.. Problem is effect is not visibla from ceratin angles.. I have set the altitude in the XML file some centiometers above the tarmac gmax object. Pls see this small movie attached for a...
  11. fog

    SEPERATION_PLANE - how to ??

    Hi all! I have a simple question... I have made a triangled poly, which I have used LIGHT_NAV as material.. IFMSK nolgt_1, dict_0_g_lightStates, LIGHT_NAV_MASK BGL_LIGHT LIGHT_NAV, -0.167, 1.000, 0.000, 20, 0.60, 0.40, 0FFFF0000h, 0.000000, 0.000000, 1.000000 ; source...
  12. fog

    [Sbuilder] LWM3 flattens

    Hi! I am designing a sloped runway, and I have made a sloped flatten in Sbuilder to go underneath the GMAX runway object.. all the way around the edges my runway fits perfect in the terrain, but some places the terrain bleeds through in the middle of my runway, like it isnt flat at siome...
  13. fog

    Lights - brightness

    Hi all! I am designing my hometown airport in gmax, and have now started to make the lights at the airport.. Have currently used the LIGHT_NAV in gmax (with tweaking of the *_0.asm file). Now i wonder: In real life the runway lights are very intense upon a aircraft arriving.. when the...
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