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Search results

  1. A

    Unusual coordinates

    Hi Arno. I am running ScenProc now without a glitch. What I discovered is (something that I am sure you know) that after running a script ( my shapefiles are very large) I shut down ScenProc and then I ran the same script with a different shapefile for another area and saving it with another...
  2. A

    Unusual coordinates

    I don't know about that. I didn't want to risk it, so I made 5 different texture folders and then I used the Merge Autogen Files tool and merge them where they belong in the texture folders with the photoscenery scenery files of the area. I remember in the past I had no problem overwriting the...
  3. A

    Unusual coordinates

    Well, today it crashed a couple of times while it was processing large files (1.5 million features) Finally I changed the Flength and fwidth from<35 to <40 and that was it. Apparently couldn't handle the 35. After that it run many times without a glitch. I am attaching one processing log file to...
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    Unusual coordinates

    This shapefile is very rich. It contains twice the data I was getting from the Geo shapefiles. The ScenProc works great. I can do a big shapefile and create 1.5 million AGNGen buildings. However sometimes shuts down (crashes) the PC. I run a certain .spc and everything works fine. Then using...
  5. A

    Unusual coordinates

    Thanks. It worked. It must be a different system. In the building categories there is not fclass=building classification like the other shapefile I have.
  6. A

    Unusual coordinates

    Hi Arno I downloaded a shapefile from OS Open Map Great Britain but I get a warning and stays in splitGrid taking all the memory 6:17 PM ImportOGR Warning Check the projection of your data. Unusual coordinates found.
  7. A

    Polyline buildings

    Ok Arno. I was able to edit my autogen default.xml and remove these models.
  8. A

    Polyline buildings

    OK. I got it. I see what you mean. I am just experimenting...... One more thing if you could help me. I am creating AGN lib objects " Urban Building Medium Modern". However I can see in the scenery a few buildings that I don't like, like small Castles, How can I take them out? Can I take them...
  9. A

    Polyline buildings

    Hi Arno I have created polyline buildings in the London area but they have no roofs only the outline of the building ImportOGR|C:\Users\angel\OneDrive\Documents\LondonCenter.shp|*|*|NOREPROJ SplitGrid|AGN|* SetAGNBuildingHeight|*| 0.1;1.0;1.0;0.0 CreateAGNPolyBuild|FLENGTH>40 and FLENGTH<100...
  10. A

    No GUID

    Yes you are correct. I removed the curly brackets and now it is OK
  11. A

    No GUID

    I pasted a Guid but it showed invalid Guid, even though I have this Guid in other sceneries
  12. A

    No GUID

    Hi Arno I am trying to place lights along the road but at "CreateXmlLibObject" line in the Guid part there is not a menu to choose Guid. Thanks
  13. A

    Can't filter features

    I tried it but it tells me that the type="forest" in the BooleanFeatures is not a valid. Anyway I can live with it. I have spend weeks experimenting. I have no idea what I am doing....but I somehow I am getting results.. You wrote "Also it seems you are using polygons for your vegetation". I...
  14. A

    Can't filter features

    Hi Arno I am using ScenProc and I have created millions of buildings and vegetation. Wonderful. I noticed that some trees are on the roads. I created some telephone poles on the roadside and with the "Filter Feature" trying to remove the trees that around the poles. but in vain. I have tried...
  15. A

    QGIS

    The result at the end of the run. for example : 87000 Autogen builndings were created. building height set for 400 cells and so on. when it comes to "FilterFeatures|type="building"|type="vegetation"|OVERLAP_BBOX" line says features removed 0. I guess to remove trees must be individual point...
  16. A

    QGIS

    Hi Arno I started making agn buildings and vegetation. I have a question. The script to remove "trees" from "road" where it goes? what are the requirements? I tried it (because I have some trees in the highway) but scenProc shows 0 for that line of script. Merry Christmas
  17. A

    QGIS

    Arno You are right again. I had copy the line from another script (trying everything) and I had assigned a texture I didn't have. Now I have a lot of buildings. Thanks again.
  18. A

    QGIS

    Hi Arno Finally I got the scenProc to create agn, but there are only the roofs no buildings. I ma trying to find how I can define the type of building I want to create,
  19. A

    QGIS

    Ok. I thought that the FTYPE= POLYGONE script needed at least 2 -3 parameters otherwise gives you error. I guess I have to study the manual and your videos. Thanks.
  20. A

    QGIS

    Well, I corrected the FROMFILE, I change the values for FLENGTH and FWIDTH from.05 to 20 and nothing. doesn't make any autogen. I will try again some time. I have spent 3 days now to no avail. Perhaps is too much for me. Keep up the good work. I have used your building convertor in the past...
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