• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. R

    Prepar3d V6 connectivity from ADE

    I have ADE 01.79 and Prepar3d V6. If I try to connect to Prepar3d V6 I get a could not connect FSUIPC_ERR_WRONGFS Incorrect version of Flight Sim error. Has anyone gotten connecting to P3DV6 from ADE to work and if so how?
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    Steep sided islands

    I am using SbuilderX 3.15 with Prepar3d 4.5 although I am sure this issue applies to older versions and other tools. It appears flatten polygons (which includes water terrain) flatten an area outside the area of the polygon. This makes having small steep sided islands impossible, the water...
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    Ground polys and seasons

    I am using P3Dv4 and ADE1.76.6715. Does ADE-GP support custom seasonal variations of ground polys (a set of bmps with _sp, _wi, _fa, etc. plus _lm for night)? I see no mention of that in the ADE-GP manual. If it does do I just put my set of textures (all of the seasons plus LM) into the...
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    Library object boundary in ADE

    I have ADE 1.70. I created a model in GMax and put it in an object library BGL and imported into ADE. I then found that I had mistakenly had the dimensions wrong (far too big) and went back to GMax and fixed it. It now has the correct dimensions in P3D but still has the (wrong) huge size in...
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    Cannot get custom editor to enable OK

    I am trying to do some custom lines. I can create the line and it goes to the line (poly) feature editor. I set the width and main texture and make sure a layer is specfied and OK does not enable. I tried filling out other fields and OK still does not enable. I am using the following...
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    Stuck new version of stock NDB

    I was working on YCKN. The NDB moved and changed its frequency. I created an NDB at the new location with the correct frequency and ADE then declared the new NDB to be a stock NDB which is not editable. I cannot remove it or change it. After reading posts in this forum what I initially did...
  7. R

    ATC Taxi control with parallel runways

    Consider the following scenerio in FSX: An airport with 2 runways on the same side of the terminal. The nearest is the departure runway, the farthest the arrival (set by the appropriate runway enables). Arriving airplanes need to cross the departure runway to get to the terminal. If aircraft...
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    Restoring control to ATC

    I am working on an "enhancement" to the ATC in FSX. I would like to be able to take control of an AI aircraft, set waypoints for where I want it to go, and then at some point return control to FSX ATC. I can take control and send the aircraft where I want. There does not seem to be a way of...
  9. R

    Getting AI Waypoints

    Has anyone been able to get waypoints via AI WAYPOINT LIST? I have not been able to get it to return anything. I am using the following: hr_init = SimConnect_AddToDataDefinition(m_hSimConnect, AIRCRAFT_GROUP, "AI WAYPOINT LIST", NULL, SIMCONNECT_DATATYPE_WAYPOINT); I also tried leaving...
  10. R

    Lots of gates cause hang

    I am working on a small GA airport with lots of parking areas and traffic. When I get over 20 or so parking areas plus 3 gates FSX hangs and then crashes about 2 seconds after it starts running. I have tried redoing the airport from scratch with just a single runway, the parking areas and...
  11. R

    Stuck Taxiways

    I have created a fairly elaborate version of Auckland, New Zealand (NZAA). If I let the sim run for a while (say a half hour) eventually I get "stuck" taxiways. Arriving Planes go so far and then line up waiting even though there are no departing planes blocking the taxiway route to parking...
  12. R

    Minimum FSX TrafficDatabaseBuilder Altitude

    Has someone come up with a tool to change the minimum altitudes TrafficDataBaseBuilder for FSX uses? It tends to put planes higher than is really required. I would like to take areas and update the minimum altitudes based on charts of the area. As a fallback I would like to just eliminate the...
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    Finding magnetic variance

    I am writing a program to modify TrafficDatabaseBuilder schedule files. One of the things I would like to do is have it force the altitudes to be correct VFR and IFR altitudes based on magnetic heading at the departure airport. How do I find the variance for a particular latitude/longitude in FSX?
  14. R

    GMax island building crash

    I am flying FSX. I modeled a fairly intricate island using GMax with the FS9 gamepack. It has a high hill in the middle but lowers down to the coast from it. If I fly anywhere close to it and am below the highest point a building crash occurs. I suspect FSX has created a box with the maximum...
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    Disappearing Boundary Fences revisited

    I added boundary fences to a rework of a FSX airport. I kept the airport at its original elevation and put in a flatten (at the original elevation) slightly larger than the boundary fence. The fence disappears when viewed from certain angles. I read the previous theads on this and they pretty...
  16. R

    Seasonal texture terrain polygon

    SBuilderX has a feature to do custom texture terrain polygons. Is there a way of doing seasonal custom texture terrain polygons?
  17. R

    Seasonal Objects

    Is there some way of tweaking an MDL to have seasonal effects (i.e. different in Winter vs. Summer). What I am primarily interested in is the following: 1. Objects with a different texture in different seasons. 2. Objects which only exist in certain seasons (e.g. get torn down for the winter).
  18. R

    Cannot get shorelines to work

    Using SBuilder for FSX I created an island by generating an exclude, creating a large water polygon, and cut a hole for the island. I cannot get shorelines to show up. I create lines in SBuilder and specify they are shorelines, but neither a shoreline nor waves show up. I have tried placing...
  19. R

    Steep cliffs

    I am trying to create an island in FSX which is fairly small (about a mile across) and consists of steep cliffs about 60 meters high. I tried both putting together an altitude specification and using resample and also using AB Flattens via SBuider. In the former case TMFViewer shows the...
  20. R

    Automobile Traffic

    The FSX Terrain SDK documents how to add roads and road traffic. Is there some way of adding traffic to existing roads e.g. a disassembler for the road data?
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