1. I

    P3D v4 [ Solved ] Ground poly from 3ds Max use Ground poly Wizard Disappear at edge of sceen

    Here is my little project of VTCL Lampang airport Thailand. Now I working on ground poly, I model it from 3ds Max and export it as .X and then use MCX ground polygon wizard covert it to .BGL Here is my video any ideas? Thank!!
  2. S

    Prepar3D Texture Map Converter (for Normal Maps and PBR Metallic Maps)

    HEY Guys and Girls :) I've developed a quick and dirty little tool (C# .Net w32), it makes the texture/modeling life easier :) 1st feature: Convert Normal Maps (valid for both, Std. Diffuse Textures & PBR Textures): You might know, when using Industry-Standard-Normal-Maps for Prepar3D, you...
  3. rflint

    I'm new - Trying to better understand ground polys and resampled imagery.

    Hello, I'm attempting to build a small airport near my hometown, primarily in 3DS Max, for use in P3D4 as freeware. I'm looking for a bit of guidance from those with experience. Up to this point, I've been able to create a resampled photo of the area around the airport that clings to the...
  4. M

    P3D v4 Rabbit light animation

    Hi, I've been trying to animate the rabbit light in the last days. I run into some problems after exporting. The light doesn't follow what I set up in 3dsmax. My animation is step and works well in 3dsmax and mcx. This is what I've receive in the sim: And this is what I've got in 3dsmax...
  5. R

    P3D v4 [SOLVED]3DS MAX material export and Alpha channel problem

    Hi all, I ran into really annoying problems these days ,just sorted out some of them, but this one is too hard that I had to seek for exact help with.:( First, I'm new to 3DS MAX, currently using version of 2017 with SDK version Prepar3D v4 SDK 4.2.21. I followed the tutorial that LM provided...
  6. Jetman

    3dsMax "Populate" function for FSX/P3D

    Hello, does anyone of you know if the 3dsMax populate tool for animated people flows and people animation can be used for FSX/P3D? And if yes: How do I have to tag these animations? I have not seen anything about it so far... Thanks in advance! Have a nice weekend!
  7. rcunningham12

    Modeling position available at Viewpoint Technologies (Paid Job)

    Hello all, We are looking to recruit modelers for a aircraft project that will be very unique. Our company is looking to expand from the 3 members we have in scenery development to a few in aircraft development. This project is very important to us as it has been very much considered for and...
  8. D

    [SOLVED] sode script error when creating blender imported jetway

    everytime i try to apply the script this happens

    FSX Object textures only visible from one side

    Hi, I've recently started using 3dsmax instead of gmax for modeling and I have an issue with the object i'm exporting. When i export the object certain parts of the object in fsx are either missing or only seen from one side. Other than that it looks transparent.. I have included the render...
  10. Jack737Fly

    P3D v3 Issue with attchment effects

    Hello guys! I have little trouble with my own effects on P3D and FSX, I can't see them. These are some pictures that describes my problem(see in the attchment), and also 2 main files(orginal and modified effect with bmp files). Should I modify some parameters? I've used the attach tool for...
  11. lazaro

    3ds Max Spline Boolean Problem

    I'm having problems with my splines here. Anyone know why I can't perform a boolean operation on them? There's an error message in the bottom-left corner which I googled but didn't find a solution that helped me. I've attached a video of me demonstrating the problem.
  12. B

    small contribution "mipoll Placement script " for 3dsmax

    Hi everyone i found this great small script placement tool to easy position an object accurately on the surface of another object in 3dsmax without problems.it works in 3dsmax 2008 - 2016.give it a try for more infos and download http://www.scriptspot.com/3ds-max/scripts/mipoll-placement...
  13. N

    FSX Tail rotation problem

    (I'm not a native english speaker, sorry for the mistakes) Hi! I just get a small problem with the tail modelisation in 3DS Max, particularly with the rudder rotation mode, when I rotate it, that's doesn't work like I want. What I want is a rotation mode like a plane rudder. I google it and i...