For anyone trying to use the ADE 1.76 stub BGL method of changing an airport name in P3d 4.1, this thread that I started on the LM official forum might be of interest:
Can anyone give constructive criticism about this package?
-So far I do not have time/enough knowledge to make custom ground polys
-Working on creating better day textures for terminal and hangars
When I try to load my ADE (Created or Edited) Scenery In FSX it crashes At 6% And I don't know what to do please watch this video to visually see it.
here is the .ad4 files,
1. EGWL_ADEX_LD.ad4 was the last one I tried and is in the video
2. EGLW_ADEX_LD.ad4 was the first one I tried but...
I'm very new to ADE and my goal is to update airports to receive AI traffic. I am interested in smaller airports that have no traffic. I have been reading the ADE manual and working with the program to see what I can do. At this point I have figured out how to create parking spots, runway...
I am trying to hide the apron and taxi link surface in the FSX. I have unselect the "Draw surface" and "Draw Detail" button but i can see the surface in FSX. In P3D v4, it is hidden.
Hope someone can help me.
I am setting up ADE and it needs to know the path to the scenery.cfg file.
I don't know where this file is and I also did a search of my entire computer and it didn't seem to find anything.
Does anyone know the path to this file?
I'm using the latest version of ADE with the FSX SP2 SDK...
I created some flattens so I could experiment with slopes to see how it works in ADE and to try to figure out how to make series of triangle polys for an elevated hill. I deleted the flattens but when I reopen the scenery, it still shows the raised area on the airport. I cleared the scenery...
Hello Dear Community !
My runway seems to be flying as there is some mesh issue around the airport i am currently working on, Which is (HKKI, Kenya) I have tried to flatten the Area with ADE. And its not Working. I have also Tried to disable ORBX which has not brought success either. Any help...
I placed some objects with ADE and now I saw that every face that has the "Materials.dds" texture is not appearing in FSX.
Though in the MCX everything is shown correctly.
There even is a special thing with the approach lights. You have to distance from the object to see it.
I have a 'problem' regarding ZGGG, that i've managed to solve for now but that i would like like to know why it happens in the first place in case it happens again with another airport.
So I'm making a complete redesign of existing FS9 airports in China and creating many that aren't in the...
Hi, I'm a volunteer at a museum who's way out of my wheelhouse with this stuff. I've spent the better part of two days trying to convert this OBJ file to MDL to put into airport design editor. This was an MDL file that was converted to OBJ and edited, put the person who did that is on an...
First of all: Hi! I'm 16 years old and i'm new here:wave: My problem is how can I make a texture sheet for a building that I want to export to ADE. I've been looking for tutorials. I saw a pdf that explains everything very good except the texture sheet. At least I don't understand anything...
for a long time Airport Design Editor worked very fine. So i could edit lots of Stock-Airports. But since a few days I've got a strange problem with the Airport Design Editor: Everytime i compile an airport to ".bgl" the exclusions get lost. In hopes of solving the problem I've...
I'm trying to build a version of MoD Boscombe Down as accurate as I can manage, to do this I want to use the hardened aircraft hangars used by ACG in their Coningsby and Marham scenery.
I opened these airports in ADE and added all the files within the scenery folders so that all...
Newbie to FSX development. I have read dozens of 'How to....', watched vidoes until my eyes are square.
I just can't figure out what is wrong and now on the verge of giving up and reverting back to X-Plane development where it works everytime with just a few mouse clicks.
So here's what I've...